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移魂都市 Dark City (1998)

时间:2007-10-27 22:05:04来源: 作者:
Dark City (1998)
by Alex Proyas.
Revised draft (early rewrite) May 9, 1994.


INT.  OPENING MONTAGE



OVER BLACK a low rumble increases in volume.





FADE UP:



A GLOVED HAND wraps around a bulky scissor-switch, thrusts

DOWN.



SNAP!  -  Electricity arcs through darkness.



OS SOUND of MACHINERY turning on.



TITLES OVER



MONTAGE OF CLOCKS  -  VARIOUS.  The clocks are frozen, then second

hands turn  -  TICKING gets louder...





EXT.  CITY STREET  -  NIGHT



The streets are empty  -  no sign of life.  Eerie silence.



A DOORWAY opens in the side of a building, then:



A line of shadowy figures walks out.  Men, dressed in black full-

length coats, bald...



The STRANGERS walk silently out into the city.





INT.  BATHROOM  -  NIGHT



SHADOWS DANCE  -  in and out of darkness.  A hooded light-bulb

swings IN SLOW MOTION from the ceiling, its dim light REVEALS:



A GLASS SYRINGE  -  broken on the floor.



Clothes on a chair...



Puddles of water on the floor...



ANGLE ON SLEEPING EYES  -  Between waves of light they snap open and

dart about in confusion.



ON JONATHAN WALKER as he sits up.  Water splashes.  He's in a tub

of long-cold water.  His neck aches like he's been sleeping forever.



TIGHT ON WALKER  -  he's in his early thirties, dark featured.



HIS P.O.V.  -  looking around the room.  Everything's strange,

unfamiliar.



He stands, steps from the tub.



ANGLE  -  THE SWINGING LIGHT BULB.  Walker's hand ENTERS FRAME,

stops the bulb mid swing.



ON HIS REFLECTION in a cracked wall mirror.  He moves to the mirror

and looks at himself.  A line of blood runs across his face, from a

point between his eyes.  he wipes it away, and notices a tiny pin-

prick wound on his forehead.



WALKER'S P.O.V. PUSHES TOWARDS a circular window.  The glass is

cracked, covered in grime.  His hand wipes it, this only smears the

dirt, but the window is unlatched and swings open with a creak.



It's dark out there.





EXT.  BUILDING  -  NIGHT



WALKER  -  from outside the window  -  ANGLE BECOMES A RAPID FLYING

P.O.V. PULLING BACK in silence until the window is a SPECK on the

side of a vast grey tower.





INT.  BATHROOM  -  NIGHT



Walker shivers, cold.  He picks up the clothes lying on the chair

and puts them on.  Loose trousers with braces, a plain shirt,

leather shoes with HOLES in both soles.



Now he steps to the door, hesitates, hand inches from the doorknob. 

He leans down.



TIGHT ON HIS EYE  -  blinking through the key-hole.



P.O.V. OF AN EMPTY ROOM  -  A glimpse of motion  -  the door across

the room (leading to a corridor?) is shutting.





INT.  HOTEL  -  NIGHT



WALKER pushes the door open, steps into the adjoining room.  No sign

of life.



He's unsteady on his feet, doesn't notice a fishbowl on a table near

the door, bumps it.



THE BOWL falls to the floor.  Water goes everywhere.



TIGHT ON A SMALL GOLDFISH flapping at his feet.  WALKER'S HAND

ENTERS FRAME and picks the fish up.



He steps back into the bathroom and throws the fish into the murky

water in the tub.



BACK IN THE OTHER ROOM  -  SERIES OF ANGLES ON WALKER



He moves cautiously through the room.  He turns a light on.



A CLOSET  -  Walker's hand opens it.  A grey coat hangs inside.  He

goes through the pockets and finds a WALLET.



TIGHT ON THE WALLET  -  There's no I.D. in it, just:



A laundry bill;



Some money;



A business card for something called "Neptune's Kingdom";



And a postcard from "Shell Beach", a sea-side town.



With trembling hands, Walker puts everything back into the wallet

and looks around the room once again.



As he does this, he notices something on the floor.



HIS P.O.V. follows a dark stain on the floorboards, to a woman's

bare foot behind the bed.  In the shadows there lies a WOMAN'S BODY,

naked, in a RAPIDLY EXPANDING pool of blood.  Her eyes stare

lifeless.



Walker throws his hands over his mouth.





INT.  HOTEL CORRIDOR  -  NIGHT



Walker staggers from the room, grabs a wall for support.



DING!



At the end of the corridor, elevator doors open TO REVEAL: TWO

SHADOWY FIGURES  -  ONE TALL, ONE VERY SHORT.



Walker instinctively flattens himself against the wall.



The figures step from the elevator  -  still in shadow  -  he can't

see them clearly.



Walker makes for the stairs.





INT.  LOBBY  -  NIGHT



Walker rushes past a deserted front desk.  A VOICE from the back

room stop him in his tracks:



                       HOTEL MANAGER O.S.

             You gotta message.



Walker looks uncertainly towards a bead curtain.



                       MANAGER O.S.

                  (Cont.)

             Message!  You deaf?



Walker looks to a series of nooks for messages in front of him.  In

one he sees a little folded note.  Reaching across the desk, he

glances through the beads into the manager's office.  RADIO SOUNDS

O.S.



HIS P.O.V.  -  hard to see  -  the man sits in a chair, lit by the

glow of a T.V. set.



Walker grabs the note, looks at it.  It says:  JOHN WALKER  -  PLEASE

CALL  -  ..  That's all  -  no number.  Walker thrusts the message

in his pocket.



                       MANAGER O.S.

                  (Cont.)

             When you gonna pay up?  That's three

             weeks y-owe me!



Totally confused now, Walker sees something.



                       WALKER

             I...



WALKER'S P.O.V.  -  a painting on a wall (cheap print variety)  -

waves on a beach.  A breeze rustles the pages of a calender, pinned

beside the picture.



TIGHT ON WALKER  -  MOVE IN on his ear.  O.S. surf crashes on

shore.  A WOMAN'S VOICE WHISPERS:



                       VOICE O.S.

             What's your name...  What's your

             name...



He backs away from the painting, looks around in panic  -  sees a

sign:  TOILETS.  An outlined hand points the way.



A PHONE on the front desk starts ringing.



The MANAGER,  a squat man with glasses, steps through the bead

curtain just in time to see Walker run from the lobby.



                       MANAGER

                  (calls after him)

             Hey!



He grabs the receiver aggressively and barks into it.



                       MANAGER

                  (Cont.)

             Yeah.  What?





INT.  HOTEL CORRIDOR  -  NIGHT



ANGLE FOLLOWS Walker as he pushes shakily through a red door, runs

down a corridor.



Pipes on the walls steam and drip water.



Walker  rounds a corner, slips, nearly falls.





INT.  MENS' ROOM  -  NIGHT



Puddles on the floor, stains on the walls.



Walker bursts through the door and into a cubicle.  He bends over a

toilet bowl and VOMITS.





INT.  HOTEL LOBBY  -  NIGHT



The manager puts the phone down.  he returns to the back-room and

is just turning the volume up on hhs radio, when:



HAND-HELD P.O.V. watches him THROUGH the swaying beads hanging in

the back-room doorway.  TWO FIGURES (these two are normal height)

peer into the room.



                       STRANGER 1

             Where is John Walker?



THE HOTEL MANAGER stands, moves forward through the beads.



                       MANAGER

             Whatcha want him for?  Friend of

             yours...



The manager trails off to silence  -  he's noticed just how weird

these guys look.



A BLACK GLOVED HAND suddenly GRIPS the manager's neck.  He

struggles, gulps for air, is pushed back against the wall.



ON THE MEN  -  STRANGERS  -  members of the mysterious group we saw

earlier.  They wear long black coats, have extremely pale skin, and

are completely bald.  Creepy.



                       STRANGER 2

             Where is he?



The leather glove SQUEEZES, and the manager makes like he wants to

speak.  Stranger 2 loosens his grip.



                       MANAGER

             He left...  five minutes ago...



ANGLE ON  -  a tiny hand pulling at Stranger 2's coat.  The two

Strangers move aside.



The manager looks down to see A TINY CHILD-LIKE FIGURE.



This MISTER SLEEP  -  a miniature version of the Strangers, a

child but not a child.



Mister Sleep steps forward and Stranger 2 leans down to let him

whisper something in his ear  -  Mister Sleep never speaks above a

whisper.



Stranger 1 then stands upright and looks at Stranger 2.



                       STRANGER 1

             Mister Sleep wants to play.



Stranger 2 smiles.



Mister Sleep steps towards the struggling manager.  A FLASH OF STEEL

-  Mister Sleep grips a DAGGER by his side.





INT.  MEN'S ROOM  -  NIGHT



We are underwater.  WALKER'S FACE swims into view.  Bubbles spew

from the mouth,  the eyes stare wide.



ANGLE ON MEN'S ROOM



Walker washes his face in a dirty sink.  He looks up, wipes his face

dry with his coat.  



ANOTHER ANGLE



A breeze tugs at his stringy hair.  A tiny ventilation grill high on

the wall above the sink looks out at the street.  Walker raises

himself up on his toes.



HIS P.O.V.  -  OUTSIDE



Sheets of newspaper blow past.  A full moon, surrounded by blood red

clouds, hangs above empty streets.



He turns towards the door.



There are TWO  -  identical.



PAN BACK TO WALKER  -  Can't remember which door he came through.

He takes a guess, opens one and steps into darkness.



A moment too late he realizes he's picked the wrong door, tries to

go back but the door CLICKS behind him:  locked.



                       WALKER

             Shit!





INT.  CONCRETE TUNNEL



Pitch black.  Trickling water.  A distant P.A. VOICE recites names

and numbers.  LIGHT, far away.



MOVING ANGLE ON Walker as he walks.  He glances around, nervous.  He

feels something in his pocket, pulls it out.



ANGLE ON A REVOLVER in his hand.



Walker comes to a halt, examines the gun carefully.  He opens the

chamber.



TIGHT ON THE GUN  -  six shiny bullets.



He turns the chamber carefully, shuts it, doesn't really know what

to do with it.



                       VOICE O.S.

             There you are.



Startled, Walker turns.  A figure moves out of darkness: It's

STRANGER 1 from the hotel lobby.



He studies Walker carefully.



Walker glances about nervously  -  BACKS AWAY along the corridor,

eyes on the man.



                       STRANGER

             You are lost, yes?



Walker has his back against the wall.  He sees that the Stranger

holds a blade in his right hand.



                       STRANGER

                  (Cont.)

             Do not make this difficult.



Walker's cornered.  He remembers the revolver, LEVELS it at the  man,

his hand shaking badly.



ON THE STRANGER  -  advancing.  Something about his eyes makes

Walker immobile, unable to think clearly.



                       STRANGER

                  (Cont.)

             You will not shoot, yes.



THE GUN FIRES once.  Red splashes on the man.  His shoulder.  But he

keeps walking.  BANG!  Another shot.  He jerks as the bullet ripts

into his chest, but keeps advancing.



A final shot POINT BLANK into the man's forehead.  A stream of black

liquid spouts from the hole.



Blue smoke clears.



Terrified, Walker lowers the gun.



A BEAT of silence  -  the Stranger stands motionless.  Then his eyes

roll up, and he collapses to the ground.



Walker looks around uncertainly then runs, and disappears down a

corridor.



TIGHT ANGLE  -  on the fallen man  -  HOLD on the still figure, then

feet step INTO FRAME.



REVEAL Stranger 2  -  he looks around for Walker: not a sign  -  then

bends down to his comrade.





INT.  HOTEL CORRIDOR  -  MOMENTS LATER



TRACK WITH STRANGER 2 as he walks UP THE CORRIDOR and into Walker's

hotel room...



REVEAL A HIDING FIGURE  -  a man wearing thick spectacles, clutching

a leather bag, obscured by the shadows.  He watches the Stranger go

past...





INT.  ROOM 43/BATHROOM  -  NIGHT



The room is illuminated by light spilling through the open door from

the corridor.



A TALL STRANGER, clutching a silver metal case, stands staring down

at the BROKEN SYRINGE on the bathroom floor.  His expressionless

face is as close to perplexed as it can get.  This is MISTER HAND.



STRANGER 2 steps across to Mister Hand.  Stranger 2 just shakes his

head slowly.



                       MISTER HAND

             And Mister Quick?



                       STRANGER 2

             He is alright.



Stranger 2 indicates a small black box he holds in his open palm.



Mister Hand nods, moves into the bedroom.



Stranger 2 stops near the body of the dead woman, kicks at her with

his foot.



Mister Hand is at the OPEN WINDOW, looking out into the night.



                       MISTER HAND

             We will find him.



ANGLE PUSHES THROUGH WINDOW TO FRAME CITY SKYLINE...





INT.  MORGUE/CORRIDOR  -  NIGHT



CLICKING of new leather shoes, striking tiles.



ANGLE MOVES WITH FRANK BUMSTEAD  -  police inspector.  He's forty,

losing hair and gaining pounds.



He reaches into his pocket, removes a SURGICAL MASK, places it over

his nose and mouth.



Suddenly a FEMALE MORTICIAN steps into the corridor.  Bumstead

doesn't notice and runs right into her.  The mortician gasps on

impact, startled.



                       BUMSTEAD

                  (to mortician)

             Gesundheit!



The mortician looks confused but she smiles politely.



Bumstead is already moving off quickly.  He obviously has a lot on

his mind.



WIDER ANGLE  -  Bumstead stops before a man with a moustache

standing at the end of the corridor.  Older and taller than

Bumstead, he is dressed identically to the inspector.  This is his

superior:  CHIEF-INSPECTOR MARCUS STROMBOLI.



                       BUMSTEAD

                  (Cont.)

             Good evening, sir.



                       STROMBOLI

             You're late.



                       BUMSTEAD

             Really?

                  (looks at watch)

             Actually, according to my watch,

             I'm...



                       STROMBOLI

             Why have you got that thing on your

             face?



                       BUMSTEAD

             Germs, sir.  This place is full of

             them.



                       STROMBOLI

                  (even)

             Mm-hm.



Stromboli waves dismissively.



                       STROMBOLI

                  (Cont.)

             Fine.  This way.



He leads Bumstead into a tiled room containing several COVERED

BODIES.  The two men are greeted by a CORONER and a very thin

forensics man named EUGENE CAPEK.



                       CORONER

             Gentlemen.  Running ahead of

             schedule tonight?



Stromboli looks annoyed, glances briefly at Bumstead.



                       CORONER

                  (Cont.)

             Make yourselves at home.



Stromboli then ignores the coroner and, after a quick nod to Capek,

walks along the row of corpses.  Bumstead follows.



ANGLE MOVES WITH STROMBOLI  -  as he silently throws back covers to

reveal horribly mutilated BODIES.



                       STROMBOLI

             We know very little about him.  He

             likes to cut them.  Always the same

             type of blade.  A match in each

             case...



He removes the sheet froma YOUNG WOMAN.  Capek takes particular

interest in this corpse.



                       STROMBOLI

                  (Cont.)

             The latest.  Pretty.

                  (looks at her face)

             He made incisions in her jugulars

             and strung her up by her ankles.



                       CAPEK

             To drain the blood.



                       STROMBOLI

             Yes.  Then he dumped her in the

             canal.



STROMBOLI shakes his head, turns away from the body, looks at

Bumstead.



IN THE B.G.  -  Capek and the coroner are talking quietly to each

other, we cannot hear what is said.



                       STROMBOLI

                  (Cont.)

             Capek here, is the new chief of

             Forensics.  You'll be seeing a lot

             of each other.



Bumstead and Capek shake hands.



                       BUMSTEAD

             What about Kowolski, sir?  Isn韙 it

             his case?



                       STROMBOLI

             Kowolski's had some kind of a

             breakdown or some damn thing



                       BUMSTEAD

             I didn't know that.



                       STROMBOLI

             I thought it best he take a long

             rest.  The case is your

             responsibility now.

                  (less business-like)

             And how韘 your mother?



                       BUMSTEAD

             She's...  progressing, thankyou.

             She...



                       STROMBOLI (cuts in)

             Very good.  Give her my regards,

             will you.

                  (turns to Capek)

             All yours Doctor.



Capek nods slowly, and turns to start examining the woman.



                       STROMBOLI

                  (Cont.)

             Let韘 go, Bumstead.  So much to do

             and so little time.





EXT.  BUILDING  -  NIGHT



A large faded BILLBOARD on a building facade:  an advertisement

featuring a smiling woman clutching a product called, "LUMP-O"  -  a

cereal box.



ANGLE MOVES IN STEADILY, rises upwards, CLOSER on the woman韘 face,

ENTERS a hole at the centre of her PAINTED IRIS.





INT.  STAIR-WELL



A raftered room on the other side of the billboard.  CAMERA TILTS TO

a convoluted staircase  -  at the base, the SHADOW OF A MAN runs.



MOVING ANGLE on running feet  -  TILT UP TO REVEAL WALKER.



A DEAD-END.  Walker stops, looks up.  He韘 breathing hard.  He

starts to shake.



ABOVE, the walls stretch away into darkness.  An OPENING way up

there  -  he can see stars.



A RUSHING NOISE in the distance.  Wind starts to kick up trash.



Walker reaches into his coat pocket and removes what appears to be

a collection of newspaper clippings.  A WALLET-SIZE TATTERED

PHOTOGRAPH is folded amongst these:  a woman's face.  He holds the

photo up.  There's handwriting on the back:



             ...LOVE YOU FOREVER  -  EMMA...



Then he looks through the clippings.  He starts to shuffle

frantically from one clipping to the next.



His LEGS SLIP from under him and he falls to the ground.  He holds

his head like it韘 going to explode.  A whimper sounds deep in his

throat.  His body is trembling violently.



PUSH IN TIGHT  -  the clippings on the ground.  Several front-page

headlines.  As the wind picks up and carries off each subsequent

clipping we catch glimpses of the headlines:  MAN-HUNT CONTINUES

FOR SERIAL KILLER!  KILLER STRIKES AGAIN!  POLICE SAY:  KILLER ON

THE RUN!



Walker looks up  -  terrified.  The RUSHING NOISE O.S. again.





INT.  CORRIDOR  -  NIGHT



TIGHT ON a flaking door.  A hand ENTERS FRAME and pushes the buzzer.

The door opens almost immediately  -  an OLD WOMAN looks out.



                       OLD WOMAN

             Yes?



                       SCHREBER O.S.

             My name is Schreber  -  Doctor

             Daniel Schreber.  I'm here to see

             Mrs. Walker.



                       WOMAN'S VOICE O.S.

             Who's there, Mother?



The old woman turns into the room.



                       OLD WOMAN

             It's a Doctor Daniels...



REVEAL DOCTOR SCHREBER  -  he wears thick glasses, in his late

fifties.  He's breathing heavily like he's been running.



                       SCHREBER

             Schreber, Madame...  Doctor Sch...



Suddenly EMMA WALKER is standing in the doorway  -  she's in her

early thirties, red hair, attractive, but looking like she hasn't

slept much.



                       SCHREBER

                  (Cont.)

             You are Emma?



                       EMMA

             What do you want?



                       SCHREBER

             It's about your husband.



                       EMMA

             You know where he is?



                       SCHREBER

             Not exactly...

                  (pauses  -  smiles)

             May I come in?



Emma and her mother move aside and let Schreber pass.





INT.  EMMA'S APARTMENT  -  NIGHT



ANOTHER ANGLE LEADS Schreber into the room as he sits on a sofa  -

he has to clear away clothes to make a space for himself.



                       SCHREBER

             I'm John's doctor.  He was coming to

             me regularly.  Did he mention

             anything about this to you?



                       EMMA

             He said he needed emotional support,

             but I didn't know he was seeing

             anyone...



                       SCHREBER

             When was the last time you spoke to

             him?



                       EMMA

             Three weeks ago.

                  (beat)

             We've been separated for awhile,

             and...



                       SCHREBER

             Yes  -  I know.  Do you think I

             could have some water?  I'm a little

             parched.



Emma's mother smiles and heads for the kitchen, an adjoining

room.



                       SCHREBER

                  (Cont.)

             Emma, I'm here because I think John

             is in trouble  -  I'm not sure what

             kind exactly, but I know we must

             find him.



Schreber accepts a glass from Emma's mother.



                       SCHREBER

                  (Cont.)

             Thankyou.



                       EMMA

             Do you know why he stopped calling

             me?



                       OLD WOMAN

             He's irresponsible, that's why.

             Emma's four months pregnant,

             y'know...



                       EMMA

             Mother.



Schreber drinks in big gulps  -  nearly the whole thing.



                       SCHREBER

             Good.  I was so thirsty.



He puts the glass down.



                       SCHREBER

                  (Cont.)

             When I spoke to him, John was very

             confused.  He seemed lost.



                       EMMA

             I don't understand...



                       SCHREBER

             I'm afraid I mean that literally.

             He's lost himself  -  his identity.

             He has no understanding of who he

             is.



Emma sits, looks at the floor.



                       EMMA

             How did this happen?



                       SCHREBER

             I don't know.  The important thing

             is we must help him.  He may contact

             you.  You must get him to tell you

             where he is, then call me

             immediately.



He places a business card on the coffee table.



                       SCHREBER

                  (Cont.)

             Do not try and reason with him,

             Emma.  Please leave that to me.  It

             is very important you call me.



Emma just nods.





INT.  POLICE STATION  -  NIGHT



BUMSTEAD is moving quickly.  He passes a grey-haired uniformed cop,

OFFICER HUSSELBECK, pacing in the opposite direction.



                       HUSSELBECK

             'Evening, Bumstead.



                       BUMSTEAD

                  (nods)

             Husselbeck.

                  (points at Husselbeck's

                   shoe)

             Lace is untied.



Husselbeck looks down.  Bumstead doesn't lie.



Husselbeck crouches to tie his shoe, as Bumstead KEEPS MOVING,

rounds a corner and is gone.



SEVERAL ANGLES  -  as Bumstead paces with determination through the

corridors of PRECINCT 7.  Like everything else in the city the

station is cast, desolate, and decrepit.  Not much sign of police

activity, but voices and ringing phones are heard echoing from a

distance.



HIS P.O.V.



A door  -  KOWOLSKI:  DETECTIVE/INSPECTOR on the frosted glass.

Bumstead stands, pushes into the office.





INT.  KOWOLSKI'S OFFICE  -  NIGHT



INSIDE Chaos  -  paperwork everywhere, dozens of used coffee cups,

rotting food in greasy paper bags.  Bumstead shakes his head slowly.



                       BUMSTEAD

             A shame...



He starts to look around.



TIGHT ON FILING CABINET  -  a drawer is pulled open.  Kowolski韘

files are also a mess.



Bumstead continues to shake his head.  He reaches for a file.  A

loud SNAP!



                       BUMSTEAD

                  (Cont.)

             YAAAAAAAAAH!



He recoils.  A mousetrap has caught his fingers.  He pulls it off

his hand, throws it to the floor, cursing.



                       BUMSTEAD

                  (Cont.)

             Dammit!



                       VOICE O.S.

             Excuse me...



Bumsteads spins to see a tall, stiff-looking woman of about thirty

-  this is PATRICIA CRENSHAW.



                       CRENSHAW

             I didn't mean to startle you.  I'm

             Patricia Crenshaw, your new

             assistant.



She puts out her hand.



                       CRENSHAW

                  (Cont.)

             The Chief-Inspector assigned me.  He

             thought you could use some help.



Bumstead raises an eyebrow.



                       CRENSHAW

                  (Cont.)

             He was quite specific.  He said you

             needed someone to keep track of your

             appointments.



                       BUMSTEAD

             I see.



He takes her hand tentatively.  They shake.



                       CRENSHAW

             I can also take short hand.  I type

             over forty words per minute, and...



                       BUMSTEAD

             Yes, fine, but I'm very busy right

             now as you can see...



                       CRENSHAW

             Is there anything I can do?



Bumstead looks at her for a moment.



                       BUMSTEAD

             I suppose you can help.  This office

             needs to be put into order.  I'm

             looking for files on the serial

             killer case.



                       CRENSHAW

             Certainly, sir.  I'll get on it

             right away.



                       BUMSTEAD

             Kowolski was a little...  paranoid.

             He probably set more traps, so be

             careful.  Get a couple of uniforms

             to help you.  Bring any files you

             find to me.



                       CRENSHAW

             Uniforms?



                       BUMSTEAD

             Police officers, Miss Crenshaw.



Bumstead turns to walk away.



                       CRENSHAW

             You won韙 regret this, sir.



Bumstead just moves off.





INT.  BUMSTEAD'S OFFICE  -  LATER



TRACK PAST towering files bursting at the seams with paperwork, TO

FIND Bumstead hunched over notes, photographs, reports.



SUDDENLY a steaming cup goes down in front of him



Bumstead looks up to see Crenshaw standing in front of him.  She

clutches another big pile of paperwork which she puts down on his

already overcrowded desk.



                       CRENSHAW

             Are we making progress?



He looks at her like she just slapped him.



                       BUMSTEAD

             There are so many leads here, and

             none of them organised or followed

             up...  I don't understand it at all.



Bumstead picks up the cup Crenshaw placed before him, takes a sip

-  and nearly gags.



                       CRENSHAW

             Something wrong?



                       BUMSTEAD

             It's coffee.  I don't drink coffee.



                       CRENSHAW

             Oh...



                       BUMSTEAD

             Get a hold of Capek for me, will

             you.



                       CRENSHAW

             Capek?



                       BUMSTEAD

             Forensics.



                       CRENSHAW

             Right away.



She goes to leave then stops.



                       CRENSHAW

                  (Cont.)

             Is there something you do drink?



Bumstead's already buried in the files  -  he doesn't look up.



                       BUMSTEAD

             Tea.  Milk.  One sugar.



She smiles enthusiastically and leaves.  Bumstead watches her go,

then looks down at the file in front of him.



HIS P.O.V.  -  a tattered business card is clipped to some

documents.  It says in simple print:  DOCTOR D.P. SCHREBER.





EXT.  FLYING P.O.V.  -  NIGHT



A FLYING PERSPECTIVE past buildings.  Way down BELOW, in a canyon of

silent buildings, a LONE FIGURE walks.





EXT.  DOWN ON THE STREET  -  NIGHT



Wind pulls at WALKER鞸 hair and coat.  He takes out the wallet  -  a

few dollars.



HIS P.O.V. AS HE WALKS



The city is DEAD.  Empty.  Desolate.  Buildings hang down out of the

gloom.  Day-light was never invented here.



As he puts the wallet back in his pocket, a BUSINESS CARD flutters

to the ground.  He stops, picks it up.  It's one of Schreber's cards

(like the one Bumstead found).  Scribbled handwriting on the back

says:  Thursday 0930.



ON WALKER  -  he glances across the street now.



HIS P.O.V.  -  a cafe.  A broken NEON FISH buzzes ON/OFF above the

doorway.





INT.  CHINESE CAFE  -  NIGHT



Walker climbs rickety stairs into a small room with a half dozen

tables.  Empty.  Dirty.  He sits and puts his face in his hands.



A CLOCK ticks on the wall.



A NOISE from a doorway.  A SHADOW moves towards him, dragging one

foot as it walks:  A TINY ASIAN WOMAN appears and limps to his

table.  She speaks very quickly IN CHINESE.



Walker obviously doesn't understand a word she says.



She points to a chalk board on the wall  -  a list of dishes also in

Chinese, only one in English  -  the last one, at the bottom, in

small print:  "NOODLES".



                       WALKER

                  (nods)

             Okay.  Give me the noodles.



The old woman rips a YELLOW TICKET from a pad, gives it to Walker.

A number on it.  She points her crooked finger again  - at a SPEAKER

BOX above a small serving window in the wall.



                       WOMAN

             We call.



She leaves.



Walker looks about the empty room.



An old air-conditioner RATTLES noisily.



NOISES from the kitchen  -  voices argue in Chinese, a baby cries.

Then SILENCE.



Walker removes the one newspaper clipping he managed to save from

his coat and starts to read.





INT.  BATH-HOUSE  -  NIGHT



DOCTOR SCHRBER walks down a long corridor.



People in towels and swimming outfits sit and stand silently lined

by a wall, staring into space.



Schreber walks into a tiled room thick with steam.  He walks the

length of a large heated pool  -  one or two people swim about

weakly or sit on the edge washing themselves.



TIGHT ON SCHREBER  -  He removes his clothes and steps gently into

the tepid pool.



The last we see of the doctor, he is immersing himself in the water

as a big cloud of steam obscures him.





INT.  CHINESE CAFE



Walker is still waiting for his food.



Layed out in front of him on the table are all the clues of his

existence.



he looks closely at the card from "Neptune's Kingdom".  He turns it

over.  On the back is a scrawled name:  KARL  -  it says.



He yawns.  His head nods forward briefly.



A NOISE.  Walker looks up.



A TRAP-DOOR has opened in the ceiling.  Two feet in black leather

shoes descend from the hole.  A sea breeze blows through the room. 

The SOUND OF SURF, SEAGULLS CRY.



One by one, THREE FIGURES lower into the room, floating on air.

They land gently, step forward.



Walker is too scared to move.



ON THE MEN  -  though their faces cannot be seen clearly in the

gloom, they are obviously STRANGERS.  They walk to Walker and lean

over him.



                       STRANGER 1

             Don韙 fall asleep.

                  (chuckles softly)

             Might never wake, yes.



This man turns to the others.  They all smile, then turn back to

Walker.



                       STRANGERS

                  (together)

             Fifty-six.



ANGLE  -  a chair falls to the floor.



Walker LEAPS UP from the table, terrified, disoriented.  Just a

DREAM  -  he had dozed.



The Chinese woman's VOICE crackles over the speaker:



                       WOMAN O.S.

             Fifty-six...  Fifty six...



WIDEN ANGLE  -  The place is still empty.



Walker glances to the serving window.  A DISH waits for him.  He

gets up and retrieves it.



TIGHT ON  -  a bowl of soupy liquid with noodles sitting before

Walker.



WIDER  -  He eats ravenously, dispenses with the spoon, and gulps

straight from the bowl.





INT.  BATH-HOUSE  -  NIGHT



Doctor Schreber paddles INTO FRAME and rests against the side of the

pool.



A P.A. VOICE CRACKLES  -  echoing through the bath-house which now

seems devoid of life apart from the doctor.



                       VOICE

             Closing time in five minutes...



WE NOW SEE, behind Schreber, the LARGE SHADOW of a man, cast

against a tiled wall.



                       SCHREBER

             It's not as if it's the first time

             this has happened.  There's always

             a...  stray or two.  You've dealt

             with this kind of thing before.



CAMERA PANS from the shadow TO REVEAL MISTER HAND.



                       MISTER HAND

             But this situation seems to be quite

             uncommon, yes?



                       SCHREBER

             What makes you say that?



                       MISTER HAND

             There are strays.  But we always

             find them, wandering like lost

             children.  This one has evaded us.



                       SCHREBER

             I still don't understand what you

             want from me?



Mister Hand does not answer.  Two other strangers MOVE INTO THE B.G.



                       MISTER HAND

             He is your patient  -  he will comes

             to you, yes.



                       SCHREBER

             Perhaps.  Under the circumstances,

             he might do anything...



                       MISTER HAND

                  (cuts in)

             He will come to you.  It is a matter

             of time.  You will contain him and

             notify us.  This is of great concern

             to us, Doctor.  Mister Black will

             be asking questions, yes.



Mister Hand goes to leave then turns back.



                       MISTER HAND

                  (Cont.)

             Next time we meet, we would prefer

             it was elsewhere, you know how

             uncomfortable all this moisture is

             for us...



THE THREE STRANGERS STEP FROM FRAME  -  after a beat we hear a door

shut OFF CAMERA.



PUSH IN on Schreber  -  as the ANGLE TIGHTENS we see the fear in his

eyes.





EXT.  STREET  -  NIGHT



Walker crosses the street.



HIS P.O.V.  -  Across an empty plaza is store.  A sign above the

door:   DRUGS OPEN 24 HOURS and in smaller print, recently added

beneath:   SPECIAL: SHAVE & HAIRCUT $2.00.





INT.  DRUG STORE  -  NIGHT



Walker paces between bare, dusty shelves.  Only one shelf carries

products  -  BOX AFTER BOX OF "LUMP-O".  He moves up to a small

counter.  A BARBER, is seated there.



                       WALKER

             I need something for a head-ache.



                       BARBER

             Looks like you need a haircut to me.



                       WALKER

             Thanks anyway, but...



                       BARBER

             Only two bucks.  Shave as well.



                       WALKER

                  (annoyed)

             Your sign says you sell drugs...



                       BARBER

             Sure!  Relax.



He waves at a shelf above his head, crammed with bottles of all

sorts of different coloured capsules.



                       BARBER

                  (Cont.)

             Tell you what  -  let me cut yer

             hair, give ya whatcha need half

             price.  Can韙 argue at that!



                       WALKER

             I don韙 want a haircut.



LATER



CAMERA TRACKS OFF a clock on a wall  -  REVEALS WALKER in a barber

chair.  The BARBER gleefully works on WALKER韘 hair.



A thin OLD GUY in a moth-eaten suit steps from behind a curtain,

playing a violin passionately but badly.



                       BARBER

                  (talks fast)

             Cut hair when I was in the navy,

             y韐now  -  haven韙 lost the touch.

             Betcha happy 隻out that, huh!



                       WALKER

             Know how I can get to the ocean from

             here?



                       BARBER

             Ocean, huh?  Vacation?



The old guy with the violin moves back and forth behind Walker,

smiling as he plays.



                       WALKER

             Something like that.



                       BARBER

             Nope.  Never been there.



                       WALKER

             But you just said...



                       BARBER

                  (cuts in)

             Grandpa thought customers might like

             some mood music.



He looks out the window as his hands busily trim hair.



                       BARBER

                  (Cont.)

             Cold lately.

                  (lathers Walker韘 face)

             That night, couple weeks ago.  That

             was real cold.  Remember that?



                       WALKER

             No...



                       BARBER

             Yeah, I韒 the same.  Wife thinks I'm

             going senile.  But she can韙

             complain.  Heh!  The erector set

             still works good.

                  (points to head)

             And this ain韙 no rug!  G'head!

             Feel it!  All mine!



Grandpa laughs and plays louder.



                       GRANDPA

             Yes.  Feeeeel it!



PUSH IN ON WALKER  -  he smiles weakly.





EXT. DRUGSTORE  -  LATER



Walker steps out, sporting a hair-cut.  He takes the cap off a small

bottle of pills in his hand and takes a couple.



He sees a phone-booth across the street, walks over and steps...



INSIDE  -  Walker dials the OPERATOR.  A muffled voice over the

line.



                       WALKER

             Have a John Walker listed?...

             Walker...  How many?...



He's sweating.  He wipes his brow with a trembling hand.



                       WALKER

                  (under his breath)

             Shit.

                  (under his breath)

             Are the numbers listed by area?...

             I don't know which area...  Any of

             them near the ocean?...  The

             ocean...  Never mind...  No.  Forget

             it.



He hangs up.



TIGHT ON  -  Walker's hands flicking through the phone book.  He

finds the "Walker" page, rips it out, and shoves it in his pocket.



Then he decides to rip some more pages out.



He steps from the phone-booth and sits on the sidewalk, takes off

his shoes.  He folds the pages, stuffs them into his shoes to plug

the holes, then puts his shoes back on.



Now he thinks of something.  He takes out his wallet and removes

Schreber's card.





INT.  SCHREBER'S OFFICE  -  NIGHT



TIGHT ANGLE  -  A phone on a shiny desk rings and a hand picks it up

immediately  -  TILT TO SCHREBER.



                       SCHREBER

             Yes...  This is Schreber...



He listens for a moment then suddenly reazlises who it is.



                       SCHREBER

             Where are you?  I've been very

             concerned about you.  You must come

             and see me immediately...





INT.  PHONE BOOTH  -  SAME  -  INTERCUT WITH SCHREBER AS

NEEDED



Walker on the phone, scans the street nervously.



                       WALKER

             You know who I am?



                       SCHREBER

             Of course, Mister Walker.



                       WALKER

             I called because I thought you could

             help.  I'm finding it difficult...

             remembering.



                       SCHREBER

             I understand.  Of course I can help

             you.  But you must come and see me  -

             we cannot discuss this matter on the

             phone...



Walker is very agitated now, his voice getting edgy.



                       WALKER

             What do you know about me?  How well

             do you know me?



                       SCHREBER

             I know you are in trouble, if that's

             what you mean...



                       WALKER

                  (cuts in)

             Am I the killer?



There's a pause on the other end of the line.



                       SCHREBER

             You don't know the answer to that?



                       WALKER

                  (loses it)

             I told you, I can't remember a damn

             thing!  I mean, I thought because I

             couldn't remember I might have...

             but the idea of killing...  it

             repulses me, do you understand?



                       SCHREBER

             Of course.  Please, calm yourself...



Suddenly Walker sees TWO FIGURES APPROACH.  He drops the phone and

runs, hides behind a wall.





INT.  SCHREBER'S OFFICE  -  NIGHT



Schreber realizes Walker is not there.



                       SCHREBER

             Mister Walker?  John!





EXT.  STREET  -  NIGHT



Walker, still hiding behind the wall, watches the figures approach.

He accidentally backs into some trash-cans.



ANGLE ON  -  the figures.  O.S. sound of a trash-can getting

kicked.  They turn towards the noise:  STRANGERS  -  Walker's

bizarre pursuers.





EXT.  CITY STREETS  -  NIGHT



A BLACK SEDAN drives over a rusty suspension bridge.  Stone

gargoyles look down at the lone vehicle.  Streets are empty.





INT.  BUMSTEAD'S CAR  -  NIGHT



INSIDE THE CAR Bumstead has appointed his unmarked-marked police

vehicle with all the comforts of hime:  hot thermos, note pad holder

(complete with light), coat hanger, gun rack.  A system for

everything.



Bumstead stares blankly ahead.  He chews on the last bit of

sandwich, removes a small brush from the glove box, and delicately

cleans the crumbs from his trousers.





EXT.  HOSPITAL ENTRANCE  -  NIGHT



BUMSTEAD'S CAR pulls up and stops.



INSIDE THE CAR  -  Bumstead grabs a bunch of flowers off the back

seat.





INT.  HOSPITAL  -  NIGHT



BUMSTEAD pushes through a swinging metal door  -  enters a sterile

air-conditioned room  -  and walks to an INTERN sitting behind a

glassed-in counter.  He talks to the intern through a tiny opening

in the window.



                       BUMSTEAD

             Bumstead.  I'm here to see my

             mother.



INT. HOSPITAL ROOM  -  SAME



Bumstead enters darkness  -  pneumatic MACHINE NOISE fills the

gloom.  He walks quietly to his MOTHER, encased in a metallic

contraption, something like an iron lung.



                       BUMSTEAD

                  (whisper)

             Brought you these.



He places the flowers into a small vase on the bedside table  -

arranges them, then re-arranges them.



ON HIS MOTHER  -  who just stares expressionless, in a coma.  Her

life-sustaining machines hiss and breathe.



Bumstead seems pleased finally with the flowers and he sits on a

metal chair, looks at the woman.



                       BUMSTEAD

             I've been doing some thinking

             lately.  I've been trying to

             remember things before you got

             sick...



He stops momentarily and stares into a dark corner of the door.



                       BUMSTEAD

                  (Cont.)

             Do you remember the two little girls

             I used to play with when I was

             young, the twins who lived next

             door?  I was thinking about them

             yesterday and I couldn't remember

             for the life of me what they looked

             like...  Then I realised why...



He brushes at a small piece of lint on his trousers.



                       BUMSTEAD

                  (Cont.)

             They...  didn't have faces.



He removes the lint and lets it float away in an air current.



                       BUMSTEAD

                  (Cont.)

             Just...  skin.  Here.

                  (waves his hand past his

                   face)

             No mistake.  I just hadn't

             remembered it that way.  Until that

             moment, they had been normal little

             girls in my memory.



He looks at his mother.



                       BUMSTEAD

                  (Cont.)

             I think I'm going mad.





INT.  CHURCH  -  NIGHT



A PRIEST  -  is at the altar, cloaked in a blood-red robe, flanked

by two ALTAR BOYS also in red.  Behind them is a statue of some kind

of INSECT.



The trio start to walk in circles as they chant softly.  Then they

stop and stare at the CONGREGATION through eye-slits in their hoods. 



TIGHT ON THE PRIEST  -  He begins his sermon.



                       PRIEST

             Beware!  The night is deadly.  There

             is a criminal among us.



Walker moves into the church, through heavy carved doors.  He sits

on A PEW, at the back of the room, tries to blend with the SMALL

GATHERING sitting silently around him.



TIGHT ON  -  the priest韘 hand pointing, moving over the heads of

the congregation, accusingly, suddenly jabbing towards an OLD WOMAN

in the front row.



                       PRIEST

                  (Cont.)

             It could be the woman across the

             street!



Everyone turns to stare at the woman.  She韘 nervous  The hand

moves slowly now, across to a YOUNG WOMAN several rows back  - she's

oriental and quite beautiful.



                       PRIEST

                  (Cont.)

             Or the girl next door!



The priest pauses dramatically then:



                       PRIEST

                  (Cont.)

             Or the man in the back row!



Suddenly the finger is pointing at Walker. All the faces turn,

stare suspiciously at Walker.



ANGLE ON WALKER  -  frozen with fright.  Then the priest lowers his

hand, continues the sermon.  The people look away.



                       PRIEST

                  (Cont.)

             It could be anyone!



Walker goes to leave, but as he stands, the DOORS of the church open.

THE STRANGERS step inside.  They look around.



Walker ducks down, crawls between pews, startling several people.

He motions to them to keep quiet.



Not looking, he runs into the legs of the Young Oriental Woman the

priest pointed out.  She seems surprised but looks down at him and

smiles.



                       PRIEST O.S.

                  (Cont.)

             Evil stalks our streets.  It seeks to

             hide in our hearts.  Have you not

             evil within you now?



Staying low, Walker runs, almost knocks over a large illuminated

candle-holder, darts into a nearby CONFESSION BOX.



INSIDE  -  Walker breaths relief.



HIS P.O.V.  -  carved on the dark stained wood in front of him is a

crucified insect.  A voice startles him  -  another PRIEST, OLDER.



                       PRIEST 2

             You have sinned?



                       WALKER

             No.  I...



Walker watches the two Strangers walk past the ornate wooden grill

in front of his face.



                       PRIEST 2

            You seem restless.



The Strangers looks at the box for amoment, towards Walker, but keep

walking.



                       PRIEST 2

                  (Cont.)

             I am listening.



Walker takes out the gun, keeps it hidden from the priest.  Opens

the chamber.



TIGHT ON THE GUN  -  Only ONE BULLET left.



                       PRIEST 2

                  (Cont.)

             Is there something wrong, my son?

             You can tell me.



Walker doesn't even hear this, he's staring at the Strangers  The

priest notices Walker is looking out into the church.



                       PRIEST 2

                  (Cont.)

             Let me help you.



                       WALKER

             Thanks.  It's okay.



                       PRIEST 2

             Is someone after you?



Walker is surprised by the question.



                       WALKER

             What?  No, of course not.



The silhouette on the other side of the box suddenly stands.



                       WALKER

                  (Cont.)

             Where are you going?



                       PRIEST 2

             To notify the police...



                       WALKER

             Please sit down.



The priest just smiles and turns to leave.  Walker lunges, grabs his

shoulder with one hand and points the gun at him.



                       WALKER

                  (Cont.)

             Now listen.  I have to get out of

             here.  Walk with me.  Quietly.

                  (holds up gun)

             Understand?



The priest nods.



OUTSIDE the Strangers seem to have gone.



Walker pushes the priest out of the confession box, grabs his coat

from behind, puts the gun to his back.  They head for the doors.

Still no sign of the Strangers.



                       PRIEST 2

             Don韙 kill me!



                       WALKER

             Be quiet!



                       PRIEST 2

             Please...



Walker loses his temper, tightens his grip on the priest.



                       WALKER

                  (not so quietly)

             I韒 not going to kill you, okay!



Faces turn.



The priest kicks Walker in the leg.  Walker winces in pain and the

priest breaks away.



                       PRIEST 2

                  (shouting)

             Criminal!



People turn and look.  The GAUNT WOMAN points at Walker.



                       GAUNT WOMAN

             It韘 him!  Murderer!



Frightened, Walker holds the gun up.



Everyone starts to scream and run, people scatter, run for the exit.

The gaunt woman is pushed screaming to the floor.



Amidst the chaos, the two STRANGERS appear across the room, see

Walker, head towards him.  He bolts.



A STAIRCASE



Walker climbs narrow stairs rapidly.





INT.  BELL TOWER  -  NIGHT



Walker enters a low, raftered room, with three huge black BELLS

hanging in the center.  Nowhere left to go, just a long drop to the

street through a series of arched windows.



There's a SUDDEN GROAN OF GEARS in the ceiling and the bells start

to SWING, building momentum.



CLANG!  CLA-A-A-ANG!  A cacophony of noise.



Walker puts his hands over his ears, turns to the stairs.



HIS P.O.V.



Through the swinging bells  -  the STRANGERS climb the last steps on

the other end of the room.  They advance slowly, clutching daggers.



Walker raises his gun.  Aims.  Difficult to find his target  - the

approaching Strangers are obscured by the bells.



Walker steps sideways, never taking his eyes off the men.  They

follow him slowly, pivoting about the bells in the centre of the

tower.



The Stranger stop, separate, now approaching from OPPOSITE sides of

the bells.



Walker doesn韙 know where to point the gun  -  he swings back and

forth, one to the other, as the Strangers approach  -  closer and

closer.



Then Walker thrusts the gun towards the head of Stranger 1 on his

right, and FIRES.  Stranger 1 steps back, spouting liquid from the

bullet hole, hits a low railing, FALLS into the shaft at the center

of the tower.



Stranger 2 SWINGS his dagger at Walker.



Walker falls backwards, dropping the gun.  Stranger 2 advances,

smiling  -  kicks the gun across the wooden floor.



Walker notices a loose board in the floor.  Clutching at straws, he

lifts his foot, kicks down hard.  The board flies up, pivoting

against Walker韘 heel, and catches Stranger 2 with a CRACK in the

leg.



Walker runs at the off-balance man, tackles him around the waist.

Stranger 2 recoils, can韙 stop, steps off backwards into space,

PLUMMETS INTO DARKNESS towards the street below.



Walker turns, leans down to pick up his gun...



Behind him SOMETHING is rising.



Stranger 2 is LEVITATING HIMSELF back up to the bell-tower.  He

lands behind Walker, lifts his dagger, steps closer and closer.



Walker looks around.



The Stranger lunges, driving Walker towards the shaft beneath the

swinging bells.  Walker FALLS, dangles over dark space.  Stranger 2

stands above him.



                       WALKER

             What do you want?



The Stranger says nothing, just looks at Walker with his black

eyes...



The bells are swinging like crazy now, VERY CLOSE to the Stranger.



Walker stares at the man, who is hesitating for some reason.  TIGHT

ON the Stranger's feet  -  he takes a small step BACKWARDS  - enough

to put him in the path of the bell.



The shiny rim of a bell CLIPS the Stranger's head and SLAMS it

against a low wooden beam in the ceiling.



The Stranger slumps to the ground, his head crushed beyond

recognition.



Walker pulls himself up  -  stands over the man韘 body, utterly

perplexed by what just happened.  He's trying to decide what to do

when A MOVEMENT catches his eye.



TIGHT ON the dead man's ear  -  something moves inside.  A BLACK

INSECT, half-dead, crawls out of his crushed head.



Revolted, Walker SQUASHES the insect under his shoe.





EXT./INT.  VARIOUS  -  MONTAGE



Electricity ARCS between electrodes.



A building against the sky.  The windows crack and then BURST OUT  -

raining glass down on the street.



A wall SPLITS OPEN.  Slime oozes through the crack.



A toad cracks open.



OVER THESE IMAGES  -  a high pitched sound BUILDS IN LEVEL, like

many people screaming  -  it gets VERY LOUD...





EXT.  BUMSTEAD'S BUILDING  -  NIGHT



TIGHT ON  -  a wristwatch spinning backwards crazily  - completely

haywire.



BUMSTEAD stands on a street corner staring blankly at his watch. 

Taps it several times, annoyed.



A DISTANT RUMBLE builds and the pavement he is standing on trembles

like a mini earthquake.  Then everything is still again.



Bumstead looks up and walks rapidly towards a dilapidated three

story building across the street.





INT.  BUMSTEAD'S BULDING  -  NIGHT



The inspector climbs stairs to a top floor.  He walks past a woman

smoking in an open doorway.  This is HELEN  -  Bumstead's neighbour.



                       HELEN

             Long night at the office?



Bumstead smiles, but keeps moving past the wooman.



                       BUMSTEAD

             'Evening, Helen.



Bumstead takes his keys from his coat pocket, steps up to the door

of his apartment, stops for a moment and looks back over his

shoulder.



                       BUMSTEAD

                  (Cont.)

             Say, know what time it is?



                       HELEN

             Sure...

                  (looks at her watch)

             ...that's strange.  My watch is

             nuts.



She looks at him and smiles.



                       HELEN

                  (Cont.)

             Oh, well.  That'll teach me to buy

             cheap crap...



Bumstead smiles.



                       BUMSTEAD

             Goodnight.



Puzzled, he enters his room and shuts the door with a soft click.





INT.  BUMSTEAD'S APARTMENT



Bumstead puts down his bulging briefcase, takes off his coat and

hat.



Everything is extremely neat and organised, covering on all the

furniture.



TIGHT ON  -  a kettle being put on a stove  -  TILT UP to Bumstead

looking ever more perplexed.



HIS P.O.V. reveals a wall clock also spinning backwards.



ANGLE ON  -  a footstool in the lounge room.  Bumstead steps INTO

FRAME, carrying a massive PIANO ACCORDION.  He sits, places the

instrument on his knee and starts to play.



TIGHT ON HIS FINGERS dancing skilfully across the keyboard.  The

instrument itself is beautiful  -  ornate and sparkling.  The music

Bumstead makes is sad and hauntingly beautiful.



INT.  BLACKNESS



As our eyes adjust to the gloom...  THE CAMERA DESCENDS past pipes

and soil, foundations and sewers  -  rapidly gaining speed until it

is hurtling into the bowels of the city...





INT.  UNDERWORLD  -  NIGHT



...THE CAMERA FINALLY STOPS ON A SILHOUETTED FIGURE sitting at a

polished black table.



A phone rings.



FIGURE 1 picks up the receiver and listens attentively, then hangs

up and writes something down, drops the note into A CHUTE.





INT.  CONTROL ROOM  -  NIGHT



The note falls from a slot in the wall before FIGURE 2 (in shadow

again).  He reads from the note then takes a long stick and moves

forward into the light.  We see he is a STRANGER.



He uses the stick to push two small cut-out figures of men across a

board, away from a large grouping of similar cut-outs.  The board

resembles a planning table in a war-room.



A HIGH ANGLE as the CAMERA PULLS BACK on the grouping of cut-out

figures.  More and more of them.  Ten.  Twenty.  A hundred.  A

sinister army.





INT.  DARK CHAMBER  -  NIGHT



TIGHT ON  -  A METAL ARM sweeping THROUGH FRAME in jerky increments.

PULL BACK TO REVEAL  -  it's the second hand on A MASSIVE RUSTED

METAL CLOCK.



CRANE DOWN from the clock TO:



DARK SILHOUETTES filing into a bunker-like room.  SILENCE except for

echoic ticking.



MISTER HAND walks in and sits near the front of the crowd.



The STRANGERS have gathered.



ONE MAN remains standing at the back of the room.



                       STRANGER 1

             What is going to be done?  This

             situation is dangerous, yes...



A RUMBLING NOISE O.S. cuts him off.  Everyone looks UP:



TO A PORTAL high on a wall.  The noise gets louder.  SEVERAL

FIGURES on stilts run past outside the opening  -  then the noise

subsides.



While this spectacle is occurring, STRANGER 1 starts to tremble

violently, seized with a kind of convulsion, he froths at the mouth

and throws his head about.



STRANGER 2  (standing beside Stranger 1)  opens a silver box,

removes a small WRITHING WORM.  He places this on the tip of the

trembling man's tongue, who swallows it and calms down.



ANOTHER STRANGER rises suddenly, pushes forcefully to the front of

the group.



                       STRANGER 3

             What about the Dreaming!  It is my

             responsibility to schedule this, we

             must resolve this issue, yes?



MISTER HAND faces him.  Stranger 3 is out of line, becomes agitated,

as if to say something further, then pulls himself short, sits down.



                       STRANGER 2

             This has gone too far!  Tell Mister

             Black!  He'll know what to do.



A murmur of general agreement.



Stranger 1 stares blankly into space, he makes a peculiar clicking

noise with his mouth, his eyes roll upwards.



                       STRANGER 4

             No!  Tell him nothing!  Not until we

             understand more.



                       MISTER BLACK O.S.

             What is going on!



Everyone goes very quiet (particularly Stranger 4, who actually

cringes)  -  THE CAMERA PANS TO a doorway:



Completely silhouetted, the hunched over figure of MISTER BLACK

clutches his cane.



He hobbles INTO LIGHT and walks slowly to the front of the room.

He's much like the others but is very old.  He clears his throat,

then:



                       MISTER BLACK

                  (Cont.)

             Who will go first?



ANGLE ON  -  the hushed group of Strangers.  No one speaks.



                       MISTER BLACK

                  (Cont.)

             Let's get on with it, yes.



Mister Hand steps forward.



                  MISTER HAND

             There is a problem.  A man has

             evaded us.  We have not been able to

             find him.



Mister Black says nothing for a moment  -  then he looks up at

Mister Hand.  PUSH IN TIGHT on Mister Black and for the first time

we see his piercing blue eyes.



                       MISTER BLACK

             Go on.





INT.  HOTEL LOBBY  -  NIGHT



A PHOTO FLASH  -  illuminates the dead body of the hotel manager,

slumped in his own blood.



Bumstead leans INTO FRAME.  He examines several stab wounds in the

man's abdomen.  VARIOUS COPS search the room in the B.G.



Bumstead makes quick scribbles in his notebook then glances at the

front desk.



HIS P.O.V.  -  a dog-eared phone message ledger with coffee cup

stains on it.



Bumstead flicks through the last few pages, sees something.  He

holds the ledger up to the light.



TIGHT ANGLE  -  on the ledger.  We can make out the imprint of the

note to Walker on the backing page...  PAN WITH Bumstead's finger  -

a series of daily messages from Emma.



Officer Husselbeck appears behind Bumstead.



                       COP

             Got another one upstairs.



Bumstead just nods silently.





INT.  HOTEL CORRIDOR  -  NIGHT



ANGLE ON  -  Bumstead climbing the narrow stairs near the elevator,

followed by Husselbeck.  They step into the room where a LONE COP is

dusting.





INT.  HOTEL ROOM  -  NIGHT



                       BUMSTEAD

                  (to cop)

             Take shots up here?



                       COP

             Not yet.



                       BUMSTEAD

             Where is everyone?



                       COP

             Guess I'm it tonight.



Capek and the coroner step into the room.



                       CAPEK

             Bumstead.



                       BUMSTEAD

             'Evening, Capek.



Capek steps over to the woman's body, bends down to examine her.

Bumstead looks over his shoulder.



                       BUMSTEAD

             It's our friend?



                       CAPEK

             These cuts were made by a long,

             razor-like blade.  It's consistent

             with the killer.



The photographer from downstairs arrives and starts taking shots of

the woman.



Looking concerned, Capek pulls Bumstead aside.



                       BUMSTEAD

             Something troubling you?



                       CAPEK

             It's nothing specific.  But...



                       BUMSTEAD

             Yes?



                       CAPEK

             The wounds are so...  precise.



                       BUMSTEAD

             Is that unusual?



                       CAPEK

             In my past experience when they use

             a knife they tend to be more random.

             These are like a surgeon's incisions  -

             specific, unemotional.



Bumstead looks at the body for a moment.



                       BUMSTEAD

             She been raped?



                       CAPEK

             No.  In each case there has been no

             sexual attack on the victim.



                       BUMSTEAD

             What does all that tell us?



                       CAPEK

             You got me, Bumstead.





INT.  SUBWAY STATION  -  NIGHT



WALKER RUNS like a madman.



Underground.  CONSTANT NOISE O.S. of trains arriving and departing.



He slips and FALLS, landing squarely in a puddle of soggy trash on

the ground.  He sits up, not hurt, but covered in mud.



Walker starts to laugh.



MOVE IN TIGHT ON WALKER  -  as he starts to cry now.  He puts his

head in his hands, his body spasms with each sob.



SEVERAL ANGLES of the empty corridors of the subway.  Walker's

crying is heard  -  echoic.



BACK ON WALKER  -  A small feminine HAND touches his head.



Startled, he throws himself back, and looks up frightened and ready

to fight or run.



THE ORIENTAL WOMAN (her name is MEI) from the church looks down at

him.





INT.  POLICE STATION HALL-WAY  -  NIGHT



TRACKING SHOT towards a door:  CHIEF-INSPECTOR on the frosted glass. 

A hand reaches INTO FRAME, knocks twice.



                       STROMBOLI O.S.

             Enter!





INT.  STROMBOLI'S OFFICE  -  NIGHT



Bumstead steps into the office  -  finds STROMBOLI wandering about

the room, distracted, searching for something...



                       STROMBOLI

             What is it?



He grabs the waste-basket and empties the contents onto his desk,

sorts through it.



                       BUMSTEAD

             A formality.  I need to speak with

             Kowolski.



Stromboli is looking through his desk drawers now.



                       STROMBOLI

             What for?



                       BUMSTEAD

             His reports are of no help.

             Kowolsi has fabricated a bizarre

             paranoid delusion.  I thought if I

             could interview him personally I

             might...



                       STROMBOLI

             Leave him alone, Bumstead.



                       BUMSTEAD

             It's extremely important to my

             investigation...



                       STROMBOLI

             Let me be the judge of that.  You've

             seen for yourself he's unstable  -

             by all rights I should've released

             him from service  -  it's only for

             the sake of his familt that I've

             kept him on wages.  Now, anything

             else?



Stromboli is looking under his desk.



                       BUMSTEAD

             Actually, I was wondering if you

             could give me a few uniforms, to

             follow up for me...



                       STROMBOLI O.S.

                  (pokes head above desk)

             Impossible.  Got trouble up to my

             ears right now  -  can't spare

             anyone.  Get your assistant to do

             that for you, she seems a capable

             girl...



Stromboli stands, looks behind pictures hanging off the walls.  A

big sign suspended above his desk says:  SO MUCH TO DO, SO LITTLE

TIME.



                       BUMSTEAD

             Lost something, sir?



                       STROMBOLI

             What makes you think that!  If you

             would just learn to concentrate on

             facts, not get so side-tracked  -

             you might get things done faster

             and...



The door clicks shut.  Stromboli looks up  -  Bumstead has gone.





INT.  POLICE STATION/SHOOTING GALLERY  -  LATER



A series of ply-wood SILHOUETTES RACE THROUGH FRAME, stop suddenly,

mechanically.  LOUD GUNSHOTS O.S.  Chunks of ply-wood blast away

violently.



BUMSTEAD is practising his marksmanship.



A HAND  -  on his shoulder.  He whips around TO SEE  -  CRENSHAW  -

she smiles stiffly at him.



                       BUMSTEAD

             You must stop sneaking up on me like

             that!



                       CRENSHAW

             I'm sorry.



Bumstead walks across to a table and puts his gun down.



                       BUMSTEAD

                  (looks at watch)

             Damn.

                  (he unstraps watch  -

                   hands it to Crenshaw)

             Here.  Fix this for me.



                       CRENSHAW

             Yes sir.



Bumstead paces from the room.





INT.  BUMSTEAD'S OFFICE  -  SAME



Bumstead enters followed by Crenshaw.  He GRABS a sheet of paper off

his desk.



                       BUMSTEAD

             You typed this report?



Crenshaw steps over and looks at it.



                       CRENSHAW

             Yes, sir.



                       BUMSTEAD

             Look at it.



Crenshaw bends down, adjusts her glasses, examines it.



                       CRENSHAW

             It seems fine.



                       BUMSTEAD

             Look here!



His finger points at the bottom of the page  -  a tiny,

INSIGNIFICANT ink smudge.



                       BUMSTEAD

                  (Cont.)

             How do you expect me to submit this?



                       MISS CRENSHAW

             I'm...  sorry.



                       BUMSTEAD

             Be more careful, please...



                       CRENSHAW

             Certainly.



                       BUMSTEAD

             Now, what do you want?



                       CRENSHAW

             I have something to report...



She hands him some paperwork.



                       CRENSHAW

                  (Cont.)

             John and Emma Walker.  There was

             only one couple I could find in the

             city.  Here's where they live.



Bumstead takes the paperwork.  Looks through it carefully, then up

at renshaw.



                       BUMSTEAD

             Maybe you'll work out after all,

             Crenshaw.



ON CRENSHAW  -  she's obviously beaming with pride, but she hides it

well.



                       CRENSHAW

             Thankyou, sir.



She turns and leaves.  Bumstead watches her go  -  a half smile

flickers across his face.





INT.  MEI'S BUILDING  -  NIGHT



Walker follows Mei up a flight of dark stairs.  She keeps looking

back at him, smiling but SAYS NOTHING.





INT.  MEI'S APARTMENT  -  NIGHT



Walker and the woman step into a shabby apartment.  She points to a

couch.  Walker looks uncomfortable.  She smiles again, then turns on

the radio.  MUSIC.



She steps into a BEDROOM, leaving Walker alone.  He can hear the

sound of running water from a bathroom adjoining the room Mei

entered.



Walker starts to tune the radio.  BABBLE of fragments of voices and

music, then:  A NEWS REPORT...



                       NEWS READER O.S.

             ...earlier this evening it was

             reported two bodies were found by

             police in a hotel...



Walker listens nervously.



                       WALKER

                  (to himself)

             Two...?



                       NEWS READER O.S.

             ...At this stage it is not clear if

             the killer responsible is the man

             police have been hunting for the

             past three weeks...  And now for a

             message from LUMP-O food products...



Across the room he can see the bedroom door ajar.  He crosses over

and looks in.



HIS P.O.V.  -  Mei stands naked facing a red wall.  She has an

elaborate TATTOO on her back  -  looks like an INSECT.  She puts on

a dressing gown and TURNS SUDDENLY.



ON WALKER  -  He steps back before she notices him.



He sits down on the couch, notices his SHADOW cast on the wall by a

nearby table-lamp.  He puts his hands near the bulb.



ANGLE ON THE SHADOW  -  Walker makes animal shadows on the wall:  a

dog, a bird...



BACK ON WALKER as he notices somwthing...



HIS P.O.V.  -  Across the room a WOODEN SCREEN is up against an open

doorway, he can see MOVEMENT through a crack in the screen  -  But

suddenly another bird shadow appears.



ON WALKER  -  who glances around to see Mei is sitting next to him.



She points to herself.



                       WOMAN

                  (a whisper)

             Mei.



He nods slowly, looks at her.  She waits for him to respond with his

name.  He remains silent.  Then he puts his hands back in the light.



                       WALKER

             That's me.  I'm a shadow.



She smiles, not understanding.





INT.  TENEMENT BUILDING CORRIDOR  -  NIGHT



LOW ANGLE TRACKING SHOT  -  feet walk along a tattered rug, approach

a door.  Bumstead's shoes, shiny as always.





INT.  KOWOLSKI'S APARTMENT  -  NIGHT



KATE, KOWOLSKI'S WIFE, is feeding ONE OF HER CHILDREN in the

kitchen.



                       BUMSTEAD O.S.

             Mrs. Kowolski?



Kate turns, to see Bumstead standing in the doorway behind her.  He

steps forward, smiles at the child.



                       BUMSTEAD

             How old is the little girl?



                       KATE

             Seventeen months.



                       BUMSTEAD

             She's so pretty.

                  (looks to Kate)

             The door was open.  I'm Frank

             Bumstead, I work with Harry.  How is

             he?



                       KATE

             Oh, the same...



She glances to a closed bedroom door.



                       KATE

                  (Cont.)

             He won't even come out to go to the

             bathroom now...



She starts to cry.  Bumstead touches her shoulder, a little

embarrassed by the display of affection.



                       BUMSTEAD

             Let me see what I can do.





INT. KOWOLSKI'S BEDROOM  -  NIGHT



KOWOLSKI'S unshaven, haunted.  Clutching a shotgun, is mumbling to

himself with his eyes tightly shut.



An knock on the door O.S. startles Kowolski.



                       BUMSTEAD O.S.

             Kowolski!  Open up, it's me,

             Bumstead.



Kowolski steps to the door, opens it a little bit.



                       KOWOLSKI

             Bumstead?  What are you doing here?



                       BUMSTEAD

             Let's talk.



Kowolski wipes the sweat on his forehead.



                       BUMSTEAD

                  (Cont.)

             C'mon, let me in Kowolski.



Kowolski stares at Bumstead, then silently opens the door and lets

him through.



                       BUMSTEAD

             I'm on the serial killer case.



                       KOWOLSKI

             Oh?



The room is very dark.  Bumstead is assailed by a wave of putrid

smells.  It's a mess  -  rotten food, overturned furniture, dirty

clothes.



Kowolski's face is heavily bruised, covered in sweat.



                       BUMSTEAD

             You don't look so hot...



                       KOWOLSKI

             Yeah?  Well I'm having a really bad

             day.  Come to think of it, I've

             been having several of them all in

             a row...



Kowolski laughs at this, a little out of control.



They sit down, face each other in the gloom.  A RAT scuttles past

Kowolski.  With lightning reflexes he throws a shoe at it.  The rat

runs under the bed.  He looks back at Bumstead, smiles, more than a

little insane.



                       KOWOLSKI

             I don't know anything, Bumstead.  As

             long as you understand, that's all.



                       BUMSTEAD

             Can I do anything to help?



                       KOWOLSKI

             No.



                       BUMSTEAD

             Your wife, she's worried about you.



                       KOWOLSKI

             She's the reason I'm in here.



                       BUMSTEAD

             What do you mean?



                       KOWOLSKI

             You don't want to listen to what I

             have to say...

                  (leans forward  -

                   whispers)

             It'll give you nightmares.



                       BUMSTEAD

             I'll listen to anything you want to

             tell me.



Kowolski scuttles nearer Bumstead now, glares into his eyes.



                       KOWOLSKI

             My family are impostors, Bumstead.

             What would you if you found out

             something like that?



Bumstead doesn't know how to answer.



                       KOWOLSKI

                  (Cont.)

             You'd probably lock yourself away

             too, right?



Kowolski sits back like that's all there is to it.



                       BUMSTEAD

             You're going to have to explain this

             one to me, I'm afraid...



                       KOWOLSKI

             Nothing to explain.  It's a...

             feeling.  I justr suddenly realised

             my life is a lie.  Oh, shit,

             Bumstead, you think I'd be in here

             if I could explain this stuff?  Ah,

             shit!

                  (holds his temples)

             Hell, my head hurts so much!  God,

             Bumstead, I'm rotting away inside

             and there's nothing I can do about

             it.



BLOOD starts running from Kowolski's nostrils.  Bumstead hands him

his hanky.  Kowolski takes it, wipes his nose.



                       BUMSTEAD

             You need a doctor...



                       KOWOLSKI

             No.  You should go now.  There's

             nothing more I can tell you that

             will make any sense.  Please just

             go.





INT.  UNDERWORLD/LABORATORY  -  NIGHT



Metal scrapes against metal and WE'RE LOOKING DOWN  -  through an

OPENING hatch.  A dim laboratory IS REVEALED  -  a maze of

scientific instruments.



Elongated shadows move about.



PULL BACK FROM a diagrammatic chart depicting the evolution of the

human brain  -  TO REVEAL STRANGERS hunched over something.



STRANGER 1 bends across to a CONTROL PANEL, works a switch.  A small

speaker in a metal box crackles to life.  SOUND OF DISTANT SURF...



Electricity arcs across electrodes.



STRANGER 2 steps forward and pulls a bloodied sheet from their

handiwork.



It's MISTER SLEEP.  The top of his bald head is an open hatch.

Wires lead to HIS BRAIN.



TIGHT ON MISTER SLEEP'S EYES  -  glancing about the room.



STRANGER 1 shines a torch into his eyes.



INSIDE HIS HEAD  -  illuminated by the beam of the light.  REVEAL a

small writhing INSECT screwed to a metal plate.



MISTER HAND shows Mister Sleep PHOTOGRAPHS:  WALKER as he looks

currently, photos of him as a teenager, a young boy, a baby, his

parents standing on a seaside pier smiling and waving, his school,

his first sweetheart.  Then a photo of a young woman smiling  - it's

Emma, his wife.



STRANGER 2 holds up a small sea shell to the ear of the creature  -

MORE SOUNDS OF SURF...



Stranger 2 nods to Mister Hand.



Mister Hand produces the SILVER CASE we saw him holding in Walker's

hotel room.



TIGHT ON THE CASE  -  he opens it to reveal TWO METAL SYRINGES.  He

takes these out and injects them one after the other into the brain

of Mister Sleep.



MISTER BLACK looks on from the shadows.  His pale hand fondles the

ornate handle of his cane  -  a carved silver insect.



Mister Hand steps up to him.



                       MISTER HAND

             It is done.



Mister Black turns towards the OTHER STRANGERS.



                       MISTER BLACK

             I hear a clock in my head, and I

             like it!



                       STRANGERS

                  (in unison)

             We hear clocks in our heads, and we

             like them!



                       MISTER BLACK

             A world in our likeness!



                       STRANGERS

             A world in our likeness!



STRANGER 1 closes the top of Mister Sleep's head.  SQUEAK...  CLUNK!





EXT.  EMMA'S BUILDING  -  NIGHT



ANGLE DOLLIES  -  across the crumbling facade of a building  - STOPS

on an illuminated window.



THROUGH THE GLASS Bumstead and Emma sit at a kitchen table.  They

are talking but we cannot hear what is being said.





INT.  EMMA'S APARTMENT  -  NIGHT



TIGHT ANGLE  -  A sheet of paper, with seven names neatly typed on

it, is slid across the kitchen table.



                       BUMSTEAD

             Do any of these names mean anything

             to you?



Emma glances at the list briefly but does not pick it up.



                       EMMA

             No.



                       BUMSTEAD

             Please take another look...



                       EMMA

                  (ignores the list)

             Why are you looking for my husband?



                       BUMSTEAD

             I'm trying to help him, Mrs. Walker.

             That's all.



Emma stands and paces  -  she's angry.



                       EMMA

             If you're going to accuse him of

             something I want to know what it is.



                       BUMSTEAD

             We need to question him about a

             murder.



                       EMMA

             Whose murder?



Bumstead simply glances at the page on the table in front of him.



                       EMMA

                  (Cont.)

             Which one?



                       BUMSTEAD

             All of them.



                       EMMA

             That's ridiculous.  You've got him

             confused with someone else.



                       BUMSTEAD

             I'm afraid not.  I'm hoping he can

             help us straighten out this

             business.



Emma says nothing, just paces.



Bumstead glances to a partially open door to see Emma's mother

peeking out.  He looks back to Emma.



                       BUMSTEAD

                  (Cont.)

             I'm just trying to help him...



                       EMMA

                  (angrier)

             You're telling me in all

             seriousness, that my husband is a

             murderer.  You're very wrong.  He's

             a good man.  I don't want you or

             anyone else helping him.  I just

             want him back, that's all...



Bumstead looks at her for a moment, then steps to the window and

looks out.



HIS P.O.V.  -  In a building across the street he can make out a

dark figure -  WATCHING.



                       EMMA

             None of this makes any sense.  John

             didn't do anything wrong.  Believe

             me, I know him, he just isn't...

             capable of it.



                       BUMSTEAD

             Has anyone come here  -  looking for

             him?



                       EMMA

             No.  Just his doctor, that's all.

             A few nights ago he came to tell me

             John was in some kind of trouble.

             I guess this is what he was talking

             about...



Bumstead turns back from the window.



                       BUMSTEAD

             His doctor?





INT.  MEI'S APARTMENT/BATHROOM  -  NIGHT



TIGHT ON  -  a shirt being unbuttoned.



Mei is removing Walker's muddy clothes.  He seems a little

embarrassed but lets her do it.  Finally she goes to unbuckle his

belt but he stops her.



She smiles and turns her back.



He takes off his trousers and hands them to her.  Without turning,

she exits the bathroom with his clothes.



Walker, naked, steps gently into the warm water filling the tub.





INT.  MEI'S APARTMENT/KITCHEN  -  NIGHT



Mei starts putting his clothes into the sink to soak.  She slides a

hand into Walker's coat, removes the wallet.  She takes out the

cash, puts the wallet aside, then puts the coat into the water.  She

MOVES OFF.





INT.  MEI'S APARTMENT/BATHROOM  -  NIGHT



Walker is sitting in the tub running his neck.



Mei steps from the doorwat holding a BAR OF SOAP in her hand.  She

sits beside Walker and takes his hands, gently lathering soap around

them, continuing to smile at him.



TIGHT ON HER HANDS  -  lathering his arms and back.  She gently

washes scratches and bruises on his back.



CLOSE ON WALKER  -  wincing.  It stings.



HIS P.O.V.  -  She is leaning close now, her gown has opened

slightly and he glimpses her breast.



She notices him looking at her.  He looks away and she smiles again,

continuing to bathe him.



Walker looks at Mei again, makes eye contact.  This time he can't

help smiling.  But it's only a half smile and is quickly gone.



She leans forward and touches his lips with her fingers.  Then she

kisses him.





INT.  BEDROOM  -  MOMENTS LATER



Mei pushes Walker back on a bed and pulls her dressing gown open.

She sits upright, astride his body, caresses his chest.  Then she

stops, her face in shadow.



Walker hasn't responded, but now slowly lifts his hands to her

breasts, touches them.



She shuts her eyes, starts to breathe deeply.



WIDER  -  Their bodies tangle, he rolls onto her.



THE CAMERA PANS to the wooden screen Walker noticed earlier  - AN

EYE blinks through the crack.





EXT.  ROOF-TOP  -  NIGHT



STRANGERS are rigging a wire to some kind of antenna device.  THE

CAMERA DESCENDS ONCE AGAIN INTO THE BOWELS OF THE CITY:





INT.  UNDERWORLD/DARK CHAMBER  -  NIGHT



TIGHT ON TWO STRANGERS speaking in whispers.



PULL BACK WIDE TO REVEAL  -  The group of STRANGERS gathered once

again.  Mister Black addresses them.



                       MISTER BLACK

             Now is the time.



A switch is thrown.  Electricity sparks to life.  A hum is in the

air.



                       MISTER BLACK

                  (Cont.)

             Eleven past eleven  -  the Night of

             the Eye.



The Strangers start to CHANT  -  TRANCE-LIKE, quietly at first,

steadily building in volume.



                       STRANGERS

             NIGHT OF THE EYE!  NIGHT OF THE EYE!



A Stranger in the front row stands.



                       STRANGER 1

             The Eye is too small for the head of

             the pin!



ANOTHER MAN stands.  Next to the first...



                       STRANGER 2

             What is it that floats on the water?

             The Eye!



So it goes around the room, each man takes his turn in the strange

ritual.



                       STRANGER 3

             The eye.  Master of time and space!



STRANGER 4 rises up  -  keeps rising, FLOATS IN THE AIR above the

men's heads.



                       STRANGER 4

             My spine will bend for the Eye!



He turns sideways, still as a plank, still floating.



                       MISTER BLACK

             Let the Dreaming commence!



The congregation of men place ELECTRODES to their foreheads.



SEVERAL Strangers about the room stand and MOVE RHYTHMICALLY to some

inner beat.





EXT.  ROOF-TOP  -  NIGHT



The antenna gloes with a ghostly green light.



SEVERAL ANGLES OF THE CITY  -  the streets are empty  -  a clock

chimes in the distance  -  THEN:



Buildings shudder  -  DISTORT  -  twisting and shifting  - one tower

ELONGATES stretching upwards  -  another building SPROUTS at the

top, organically, like TIME-LAPSE FOOTAGE of a plant growing.



The Strangers are CREATING  -  "DREAMING" NEW PARTS OF THE CITY INTO

BEING  -  while the people of the city sleep, unaware of what is

happening around them.





INT.  DARK CHAMBER  -  NIGHT



Mister Black sighs deeply  -  totally focused  -  wires taped to his

head...



THE CAMERA TIGHTENS, MOVES IN ON HIS EYES  -  SOMEHOW IT

PASSES INSIDE HIS HEAD  -  in the darkness, multi-faceted eyes glow,

INSECT EYES...





INT.  MEI'S APARTMENT/BEDROOM  -  NIGHT



Walker sleeps, as buildings MOVE PAST outside the window.





EXT.  MEI'S BUILDING  -  NIGHT



The building the lovers are in SLOWLY RISES into the air, past

taller buildings and floats out over the city.  Its shadow moves

past empty plazas and across grey towers.





INT.  MEI'S APARTMENT/BEDROOM  -  NIGHT



Walker opens his eyes, FORCES himself awake.  Mei is gone.



He gets out of bed and tries to stand, but his feet do not make

contact with the floor.  It's like some invisible force is pushing

him UPWARDS.  he holds a table to steady himself.  The table-cloth

comes away, things spill to the floor and smash.  He's FLOATING.



Walker desperately reaches out, grabs the light-fixture in the

ceiling.  It breaks off in a cloud of plaster.  Sparks briefly

illuminate.  He falls heavily ONTO THE CEILING  - now the floor.

Everything's UPSIDE-DOWN.



He stares up at furniture and objects.





INT.  MEI'S APARTMENT/BATHROOM  -  NIGHT



Walker steps into the room, eerily illuminated by a glowing heater

stuck to the floor.  Water is running  -  filling the tub and

overflowing, making a suspended puddle above Walker's head.



Walker climbs the wall, towards the floor.  With difficulty, pulls

himself towards the tub.



Gravity becomes NORMAL AGAIN as he sinks into the warm water.  He's

incredibly weak  -  floats limply in the bath.



He submerges his face.  A distant throbbing O.S., like huge

machine heart somewhere in the building.



He opens his eyes, still underwater, stares at the ceiling.



HIS P.O.V.  -  A blurry DARK FIGURE moves into his vision.



Walker rigid with fright, cannot focus on the figure through the

thin veil of water.  The FIGURE reaches out.  A GLOVED HAND grabs

Walker's throat, holds him forcefully.



Walker gulps for air, swallow water.  His eyes widen.  He tries to

stop the hand strangling him but can't.



Suddenly the hand pulls away.  The BLURRY FIGURE stumbles back and

ERUPTS, splits apart, covering the room in a bloody explosion.





INT.  MEI'S APARTMENT/BEDROOM  -  NIGHT



WALKER WAKES UP  -  for real this time.  He's still in bed, in a

cold sweat, with Mei sleeping beside him, her back turned.



Walker gets out of bed, walks to the window.



OUTSIDE everything looks normal, though as he watches, the distant

dark skyline seems to SHUDDER and DISTORT subtly.



Walker rubs his eyes and looks again, but finds nothing unusual

there this time.



His clothes hang over a heater.  He starts to dress.





EXT.  STREET  -  NIGHT



BUMSTEAD pulls up in his car.  Across the street is DOCTOR

SCHREBER'S surgery.



He is about to get out of the car, when the SURGERY DOOR OPENS and

A FIGURE steps into the street.  Bumstead watches the shadowy man

for a moment.  Then gets out and FOLLOWS, assuming it is Schreber.



ALLEYWAY



Bumstead follows silently.



Without warning, the figure stops and TURNS.



Bumstead backs into a doorway and isn't seen.



He gets a glimpse of the gaunt features of a STRANGER in the dim

light of the alley.  It's Mister Hand.





EXT.  CATHEDRAL  -  LATER



HIGH ANGLE  -  looks down from the belltower.  We can make out THREE

FIGURES casting long shadows across the weathered stone steps at the

cathedral's entrance.



ON STREET LEVEL



MISTER HAND steps up to the gathering of Strangers.  For a moment he

does nothing, just watches MISTER SLEEP walk up and down the stairs.



Mister Sleep looks like he's lost something and can't decide where

to go look for it.  In the B.G. two other Strangers stand waiting

patiently.



WIDER P.O.V.  -  from acros the plaza someone is watching the

congrgation of Strangers.



REVEAL BUMSTEAD  -  in the shadows.



TIGHT ON MISTER SLEEP  -  he stops, and looks around, he's SENSING

something.  He smiles and steps over to Mister Hand.



Mister Hand leans down as Mister Sleep cups his hand and whispers

something into his ear.



                       MISTER HAND

                  (to the others)

             Mister Sleep says that way.



He points down a street.



BACK ON BUMSTEAD  -  He watches the distant figures walk off into

the night.





EXT.  BRIDGE  -  NIGHT



THE CAMERA MOVES along a bridge-like structure.  An enclosed

corridor supported by rotting wooden pylons.  Under the bridge,

pipes spew sewage into stagnant water.



ANGLE ON WALKER  -  crossing the bridge, seen through a series of

illuminated, dirty windows.





INT.  BRIDGE/SERIES OF ROOMS  -  NIGHT



Walker is lost.



He moves through a number of RUSTED METAL DOORS that open and shut

automatically.  Each reveals another room or corridor.  Deserted

spaces long forgotten.





INT. DOCTOR SCHREBER'S OFFICE  -  NIGHT



SCHREBER is pacing towards DOUBLE-DOORS with Bumstead in hot

pursuit.



                       BUMSTEAD

             He's amnesiac?



                       SCHREBER

             I haven't seen Mister Walker in

             three weeks, but when we last spoke

             he convinced me he didn't have the

             slightest idea who I was  -  and

             when I began questioning him, he

             hung up.

                  (beat)

             This is what I wanted to show you.



THE DOORS OPEN  -  and as the men step through REVEAL a room of

animal experiments.



                       SCHREBER

                  (Cont.)

             Formation of memories is the most

             important of brain functions.



TIGHTEN ON THE TWO MEN  -  as they look down on a monkey with the

top of its head missing, squirming in a mechanical device that

restricts its movements.



                       SCHREBER

                  (Cont.)

             We are little more than a sum of

             memories.  From them we reference

             who we are, where we're going.

             Without a past we are nothing.



Bumstead looks very uncomfortable.



                       SCHREBER

                  (Cont.)

             It feels no pain.



Schreber points at a wooden structure containing two rats.



                       SCHREBER

                  (Cont.)

             We know of two kinds of memory.

             Firstly, declarative memory.



The rats perform various activities involving mazes and geometric

symbols.  Schreber turns to look at Bumstead.



                       SCHREBER

                  (Cont.)

             And then there is procedural memory.



TIGHT ON HIS SLENDER FINGER  -  pointing to a machine also run by

rats.  The object is to make it through a guillotine device.  One

rat is successful, the other is chopped neatly in two.



                       SCHREBER

                  (Cont.)

             Research on simple animals can be...

             useful to show us where memory

             storing systems are located.

                  (looks at nearby cage of

                   hamsters)

             I'm planning an experiment with

             hamsters next.  Cute little fellows.



                       BUMSTEAD

                  (looks at rats)

             And this teaches you about human

             behaviour?



                       SCHREBER

             Oh yes.  They're remarkably similar

             to us in some ways.  But I often

             wonder what they are really

             thinking.  Whether they realise

             they're part of an experiment.



Schreber smiles strangely at this.



                       SCHREBER

                  (Cont.)

             For all I know they could be

             secretly planning to take over the

             laboratory some day?



                       BUMSTEAD

             Interesting thought, Doctor, but

             let's get back to Walker.



                       SCHREBER

             Walker is what's called a "tabula

             rasa", physiologically more than

             competent, but behaviourally an

             empty slate.



                       BUMSTEAD

             Why did he start coming to you?



                       SCHREBER

             Severe depression.



                       BUMSTEAD

             And when did his loss of memory

             occur?



                       SCHREBER

             I think roughly three weeks ago,

             though I'm not sure, nor am I

             certain why it happened.

                  (Schreber looks at

                   Bumstead now)

             Has Walker done something, broken

             some law?



                       BUMSTEAD

             He is a suspect.  I need to speak

             with him in connection to some

             rather serious crimes.



                       SCHREBER

             Well, I'll do all I can to help

             you.



                       BUMSTEAD

             Thank you for your trouble.  We'll

             be in touch.



                       SCHREBER

             Of course.



Bumstead is about to go.



                       BUMSTEAD

             Oh...

                  (he turns back)

             I want to speak with Walker's

             wife...  Do you have any idea where

             I can find her?



                       SCHREBER

             I'm afraid not.  I didn't know he

             was married.



Bumstead looks thoughtfully at the bizarre experiments one last

time, then turns and walks out the door.



                       BUMSTEAD

             Thanks once again.





EXT.  STREET  -  NIGHT



Walker steps up to a SMALL DOOR in the side of a building.  A

hanging sign depicts an underwater scene, crammed with fish, sea-

weed bubbles.  Dominating everything is a GREEN SCALED KING NEPTUNE.





INT.  KING NEPTUNE'S AQUARIUM  -  NIGHT



Walker stops in front of a ticket booth, beside a faded blue

curtain.  In the booth a TICKET SELLER is snoring with his mouth

hanging open, his head sagging.



Walker knocks on the window.  The man wakes with a start, rubs his

head.



                       WALKER

             I'm looking for Karl.



The man squints at Walker, nods groggily.



                       TICKET SELLER

             Upstairs.  Through there.



He thumbs the blue curtain.  Curls up, shuts his eyes again.



BEYOND THE CURTAIN



A dark room full of BUBBLING NOISES AND WATER DRIPPING  -  and

aquarium.  



Several corridors meander between large glass panels that look into

illuminated tanks of sea creatures.



Walker moves past a shadowy doorway.  He can barely make out STAIRS.





INT.  HALL-WAY  -  NIGHT



Walker moves cautiously in the darkness.  On a door a tiny NAMEPLATE

says:  K. WALKER  -  PROPRIETOR.  The door is unlocked. He opens

it and goes in.





INT.  KARL'S APARTMENT  -  NIGHT



An entrance hall of an apartment.  A large number of MOUNTED FISH of

all sizes line the hall.  Walker studies these.



A strange WHIRRING NOISE O.S.



                       VOICE O.S.

             John?



Walker turns to see an OLD MAN in his pyjamas sitting in a

WHEELCHAIR.  This is KARL WALKER, his uncle, a cigarette permanently

dangles from his mouth.



Karl pushes a lever on the side of the chair.  A whirr of electric

motors.  The chair carries him forward.



                       KARL

             We've been so worried about you.

             Are you alright, is there some kind

             of trouble?  It's been so long, I

             thought you'd forgotten your Uncle

             Karl?



                       WALKER

             Uncle  -  Karl.



Karl takes out his cigarette and smiles broadly, exposing a row of

stained teeth.  He wheels over and grabs Walker around the waist and

hugs him tight.



LATER



Walker and Karl are having a SLIDE-SHOW.  Karl runs the projector.

The room is thick with cigarette smoke.



                       KARL

             Not often I get a chance to show

             these.  I'm glad you asked to look

             at them.



Karl shows Walker images from his childhood...  Several family

portraits click by.  Walker examines these, concentrates on one in

particular  -  a young boy on a red bicycle...



Karl clicks through some more images, then:



                       WALKER

             Wait.



Karl stops on one particular shot  -  Walker's sister, his parents,

and Walker about nine, in the front yard of a beach house.



                       WALKER

                  (Cont.)

             Is that me?



                       KARL

             Yes.



                       WALKER

             Are they my parents?



Karl seems increasingly perplexed by the obvious questions.



                       KARL

                  (nods)

             And Martha.



                       WALKER

             Martha?



                       KARL

             Your sister, Martha.



Walker stands and walks across to the screen.  He examines the image

closely, patterns of colour play across his face.



Walker now notices something in the B.G. of the photo  -  A

BILLBOARD SIGN with a faded image of a girl in a bathing suit:

WELCOME TO SHELL-BEACH!  it says.



                       WALKER

             Know this place?



                       KARL

             Of course.  It's where you grew

             up...



                       WALKER

             Do you know how to get there?



                       KARL

             I haven't been there in years.  You

             would be relying on the memory of an

             old man.  I'd probably get us

             lost...



Walker continues studying the slide, totally mesmerised by it.



                       WALKER

                  (re: sunshine in picture)

             It's so...  bright there, isn't it?



                       KARL

             Oh, yes.  It's pretty...



                       WALKER

             The sky is blue.



                       KARL

             These pictures are very old.  They

             must have faded.



Walker looks at himself on the screen now.



HIS P.O.V.  -  the nine year old Walker smiling at camera  - so

tight on the image it's BLURRY WITH GRAIN.  ANGLE TILTS DOWN TO

REVEAL the young boy is clutching a small black notebook in his

hand.  On the cover is a colourful scrawl in child's writing:  HOW

THINGS WORK  -  BY JOHNATHAN WALKER AGE 9.



                       KARL

                  (Cont.)

             Can I keep going now?



Walker just nods.



Karl changes the slide now:  an image of Karl as a young man

standing against a brick wall.



                       KARL

                  (Cont.)

             This is a good one!  Look at me.  I

             was a handsome devil.



Karl is trying to find some humour in the situation  - Walker is

making him extremely uncomfortable.



                       WALKER

             What about my parents?  Do you know

             where they are?



KARL looks at him blankly.



                       WALKER

                  (Cont.)

             What's wrong?



                       KARL

             They're dead.  They've been dead for

             years.  Since you were a child...

             I looked after you.  What is it,

             John, why are you asking me these

             questions, don't you remember?



Walker stands and walks to the window  -  looks out at the city.



                       WALKER

             My sister  -  is she dead too?



UNCLE KARL stares at Walker extremely troubled now.  But suddenly

the old man breaks into a big laugh.



                       KARL

             You had me there for a minute.  Such

             a joker!  Like your father.



Walker doesn't laugh, but Karl is satisfied with his explanation of

Walker's strange behaviour.



                       WALKER

             Did you keep any of my things, from

             when I was a boy?



                       KARL

             I cleared out your room.  But I

             think your sister put some of your

             stuff in the attic.  I don't know

             what's up there  -  damn steps.

             Whatcha looking for?



                       WALKER

             I don't know exactly.





INT.  ATTIC  -  LATER



A door opens against black and we see Walker and Karl at the bottom

of a flight of stairs.  Walker starts to edge his way up into

darkness.



                       KARL

             Don't trip over.  It's dark up

             there.



TIGHT ON a light switch  -  it is flipped.



WIDE ON THE ATTIC  -  full of books, boxes, discarded possessions.



In a small wooden box are several toys he examines with great

interest.



Walker picks up a book and opens it  -  the pages have been eaten

out by a swarm of ROACHES.  He drops it in disgust as the insects

scurry over his hands.





INT.  CORRIDOR/MEI'S BUILDING  -  NIGHT



A FAT MAN in a suit exits Mei's door, looks around, and paces

rapidly away down the corridor, adjusting his tie and fumbling with

his coat.



AS THE CAMERA PANS with him, it picks up several shadows climbing

the stairs towards the landing.





INT.  MEI'S APARTMENT  -  NIGHT



MEI is walking towards the wooden screen, tying her robe around her

waist.  As she walks she says something in her own language,

speaking to the UNSEEN PERSON behind the screen established earlier.



There is a KNOCK O.S.



Mei stops, walks to the door, saying something else as she does so.





INT.  CORRIDOR/MEI'S BUILDING  -  NIGHT



The door swings open.  Mei is smiling, but suddenly looks

frightened.



REVERSE ANGLE  -  MISTER HAND, MISTER SLEEP, and entourage stand in

the corridor.



Almost immediately Mister Hand pushes into the room.  One of the

Strangers grabs Mei and puts a hand across her mouth.  Mister Sleep

enters last, shutting the door behind him.





INT.  KARL'S APARTMENT  -  NIGHT



Walker and Karl are standing in the open doorway of a small bedroom.



PAN AROUND ROOM  -  Walker's when he was a boy.  Most of the things

have been put away, but there are still a few mementoes from his

childhood.



Karl points at the tiny single bed.



                       KARL

             You can sleep here tonight.  It's

             late, we'll get you home tomorrow.



Walker smiles and steps into the room.



                       KARL

                  (Cont.)

             It's good to see you again.



The old man smiles and shuts the door as he leaves.



Alone, Walker looks around the room.  He steps across to a small

desk by the window.



ANGLE ON  -  Another picture of his parents, framed on the desk.



Walker picks this up and looks at it.  Then he opens the drawer in

the desk.



Inside he finds a SMALL DOG-EARED DRAWING BOOK.  He pulls this out.



It's the book he saw earlier  -  from the slide:  HOW THINGS WORK  -

BY JOHNATHAN WALKER, AGE NINE.



Walker sits down and flips through the book in the dim light.  Page

after page is filled with neat handwriting and drawings.  As he

reads the book he seems more and more disturbed.  He flips through

faster and faster.



HIS P.O.V.



Pages flip past, stopping occasionally.  Glimpses of DIAGRAMS.  The

STRANGERS and THEIR WORLD.  Cross-sections of the STRANGERS, the

cavity in their head with the INSECTS INSIDE clearly illustrated.



PUSH IN CLOSE on Walker.  He looks up, STUNNED.





INT.  KOWOLSKI'S APARTMENT  -  NIGHT



Kate is crying hysterically.  A COP is with her trying to calm her.



Bumstead enters and walks to ANOTHER COP speaking on the phone.



                       BUMSTEAD

             What's up?



The cop gestures towards Kowolski's bedroom.





INT.  KOWOLSKI'S BEDROOM  -  NIGHT



The door swings open, unlocked.  Bumstead enters.  The room is pitch

dark.



An eerie silence.



Bumstead's foot bumps something.  He looks down to see:



KOWOLSKI  -  slumped over the shotgun wedged in his mouth.  A huge

eruption of blood on the wall behind his body.



                       COP O.S.

             Looks like it's gonna be a busy

             night.



Bumstead turns to see the cop standing in the doorway.



                       COP

                  (Cont.)

             They found another one.



Bumstead nods and turns back to Kowolski's body.  In the gloom he

notices something else on the wall.



He finds a cigarette lighter on the floor  -  lights it...



The walls are covered in elaborate but hastily scrawled IMAGES.

Figures in long coats, with knives, insects, and a legend, it says:

WE ARE LIVING IN SOMEBODY'S DREAMS.





EXT.  AERIAL  -  FLYING HIGH ABOVE THE DARK CITY



The city is layed out like some kind of intricate aerial map.  All

around is darkness, but to one side the ocean shimmers in the

moonlight.



CAMERA MOVES IN AND DOWN



There is an illuminated SPIRAL down there, as we get closer we can

see it is a road that runs from the center of the city, outwards,

and ends at the ocean.



CAMERA CONTINUES DESCENT



A TINY FIGURE runs, mid-point along the spiral, amidst a dark

network of surrounding buildings, and AS THE IMAGE TIGHTENS we see

it is Walker.





INT.  KARL'S APARTMENT/WALKER'S OLD BEDROOM  -  NIGHT



Walker startles awake to the SOUND OF:  Uncle Karl snoring in the

next room.



He's lying on the tiny bed.  The room is dark except for a reading

lamp.  The little notebook lies open on his chest.



Walker stands and steps to the window.  As he turns to go CAMERA

PUSHES TO THE WINDOW AND TILTS DOWN.





EXT.  ALLEYWAY  -  NIGHT



IN THE ALLEYWAY BELOW  -  four figures enter the building.  The last

one stops and LOOKS UP.  Even from this distance it's obviously

Mister Hand.





INT.  CORRIDOR/KARL'S BUILDING  -  NIGHT



Walker exits Karl's apartment, heads down a corridor.  He sees some

stairs and takes them.





INT.  ANOTHER CORRIDOR/KARL'S BUILDING  -  NIGHT



Walker steps into a waiting elevator.  Punches the top floor button.





INT.  ELEVATOR  -  NIGHT



Walker looks through the circular window in the door.



HIS P.O.V.  -  Floor after floor SLIDES PAST  -  deserted.  He looks

at the floor indicator.



TIGHT ON NUMBERS lighting up:  16, 17, 18...



Then the elevator stops, the doors open.





EXT.  ROOF/KARL'S BUILDING  -  NIGHT



Walker steps out onto the crumbling rooftop and gazes out over the

city.





INT.  KARL'S APARTMENT  -  NIGHT



TIGHT ON  -  The front door's handle turning.



THE DOOR swings open  -  SHADOWS move into the room.



ANGLE ON KARL  -  snoring with his mouth open  -  PAST HIM through

a doorway  -  OUT OF FOCUS  -  figures move about the room.





INT.  CORRIDOR/KARL'S BUILDING  -  MOMENTS LATER



Walker is heading back to Karl's apartment when he hears something

MOVING UP the corridor towards him.  It's dark and he can't make it

out.  HE STOPS, peers into the shadows.



TIGHT ON A DAGGER  -  held in a small hand, scraping against a wall

as it moves.



WIDER  -  Mister Sleep advances towards Walker.





INT.  ANOTHER CORRIDOR/KARL'S BUILDING



Walker tears around a corner  -  a dead-end.  Nowhere to go.  He can

hear SCRAPING approaching, behind him.



He notice A GRILL on a wall ABOVE HIS HEAD.  He pulls it off, climbs

into an incredibly tight duct.





INT.  AIR DUCT  -  NIGHT



ON WALKER  -  as he crawls frantically.



He sees a LIGHT ahead.  An opening.  He kicks the grill off.  A

sudden gust of wind.



HIS P.O.V.



The duct has led him to the outside of the building  - nowhere to go

except twenty stories STRAIGHT DOWN.  He turns to start crawling

back.



SWISH PAN REVEALS  -  MISTER SLEEP at the end of the duct  -  he's

followed Walker in and is crawling forward, clutching a knife

between his teeth.



No choice  -  Walker looks out the hole.  SEES A PIPE on the outside

of the building, running vertically near the opening.  It looks

impossible but it's his one chance.





EXT.  AIR DUCT/KARL'S BUILDING  -  NIGHT



Walker climbs out, balancing himself on the lip of the opening,

REACHES for the pipe.





INT.  AIR DUCT



Mister Sleep is almost upon him.





EXT.  AIR DUCT/KARL'S BUILDING  -  NIGHT



Walker swings across, gets a HAND on the pipe.  He slips, DANGLES

holding on  -  one hand on the pipe, one on the edge of the hole.

The pipe is greasy, slippery, he can't get a grip.



O.S. A MECHANICAL CLICKING  -  WALKER TURNS to see Mister Sleep

PERCHED on the edge of the hole, inches from his hand.  A soft noise

reverberates in Mister Sleep's throat.  He's holding the knife in

his hand now, BRINGING IT DOWN on Walker's fingers.



TIGHT ON WALKER'S EYES  -  sweat beads and runs down his forehead.



TIGHT ON THE BLADE  -  as it cuts into flesh.  BLOOD runs down his

arm, spatters Walker's face as he grimaces with pain.  He lets go...



...AND FALLS, PLUMMETS thtough space.



TIGHT ON WALKER'S FACE



His eyes are shut tight.  He's ready to die, but the ground never

comes.  He opens his eyes, slowly LOOKS AROUND...





EXT.  CANAL  -  NIGHT



WIDER ANGLE



Walker FLOATS IN MID-AIR, hovering ten feet or so above a dark body

of water.  He looks frightened.



Still floating.



He TENSES his body and slowly he starts to MOVE FORWARD, hovering at

an even height over the water.



WIDER STILL



SEVERAL ANGLES of Walker levitating across the harbour, past half-

sunken buildings and rusted ships.



TIGHT ON WALKER  -  He comes to a stop.  Smiles in utter amazement.

Then he PLUMMETS into the water, like a trap-door has opened beneath

him.



ANGLE ON BUBBLES floating to the surface.  Walker's FACE breaks the

surface.



He swims across to the bottom of A PIER, climbs a rotten ladder.



THE CAMERA CRANES UP with Walker as he climbs to the top of the

pier.  Walker runs off, leaving a trail of wet foot-prints behind.





INT.  STAIRWELL/MEI'S BUILDING  -  NIGHT



A small annoying dog is yapping frantically in a doorway.  Cops move

past, and up the stairs to the NEXT LANDING, as an overly-made-up

WOMAN pulls on the dog's leash trying to stop it from nipping cops'

ankles.



Bumstead is standing beside the woman.



                       WOMAN

             She always had strange types visit

             her, but I didn't see or hear

             nothing this time.  Poor, sad,

             creature...



                       BUMSTEAD

             Thank you.



He is about to walk up the stairs but the dog is in his way.



TIGHT ON THE DOG  -  it bares its teeth and growls.





INT.  MEI'S APARTMENT  -  NIGHT



A HIGH ANGLE on the slain body of Mei.  COPS wander about the dark

room.  Bumstead walks up to Capek who is examining the body, with

Husselbeck standing beside him.



                       CAPEK

             All the same wounds.  It's

             definitely him.

                  (indicates Mei's corpse)

             But there's something else.



Capek points to a small wound on Mei's neck.



                       CAPEK

                  (Cont.)

             These have me stumped.  The other

             girl we found had one just like it  -

             see the way the edges are

             perforated?



                       BUMSTEAD

             Yes.  It looks like a bite.



                       CAPEK

             Only there was no trace of saliva  -

             and the diameter of the wound is too

             narrow to have been made by a normal

             adult.

                  (looks at Bumstead)

             Know who she is?



                       BUMSTEAD

             A prostitute.  She lived here.



A YOUNG COP steps up to Husselbeck, glancing at Bumstead.



                       YOUNG COP

             She won't come out.



Husselbeck leads Bumstead behind a WOODEN PARTITION.





INT.  MEI'S APARTMENT/AN ADJOINING ROOM



A small area neatly arranged  -  a double bed, various possessions.

Dozens of CHILDREN'S DRAWINGS are pinned to the walls.  Someone

obviously lives here.  The room is empty however.



                       HUSSELBECK

             We found a young girl.  We think

             it's her daughter.



BUMSTEAD looks at Husselbeck:  Where is she?



Husselbeck nods towards THE BED.



Bumstead steps over, bends down and lifts the bed-spread.  In the

shadows underneath, he can make out A FACE.



TIGHTEN ON A LITTLE GIRL  -  hiding, clutching a bundle.

Terrified, she edges away from Bumstead.



Capek steps into the room.



                       BUMSTEAD

                  (to little girl)

             Come on.  I won't hurt you.



Then Bumstead gets a better look at what she's holding.  Bumstead

looks around at Capek.



                       BUMSTEAD

                  (Cont.)

             She's got a baby with her.



Then Bumstead notices something, past Capek.



HIS P.O.V.



The wooden screen.  The CAMERA MOVES IN steadily, into a crack

running along the length of the screen  -  we can see the room on

the other side, with cops moving about.



                       BUMSTEAD

                  (Cont.)

             My God, Capek.  She saw

             happened here.





EXT.  BUILDING  -  NIGHT



MOVE IN ON a doorway.  Above it a small illuminated red sign: DOCTOR

D.P. SCHREBER.



REVERSE ANGLE ON WALKER  -  standing on the street, under the sign.

His clothes are still wet.





INT.  CRENSHAW'S CAR  -  NIGHT



PULL BACK OFF Walker entering the door beneath Schreber's sign TO

REVEAL Crenshaw parked in a car across the street.





INT.  SCHREBER'S WAITING ROOM  -  NIGHT



A white room, bare, dirt stains the walls near the air-vents.  A

NURSE is typing behind her desk.



The front door creaks open and Walker enters.



MOVING ANGLE  -  as the nurse silently watches Walker step up to her

desk.



                       WALKER

             I'm here to see the doctor.



                       NURSE

             Who should I say..?



He leans across her desk.



                       WALKER

             No idea.  Just get him.  Now.



The nurse looks frightened.



                       SCHREBER O.S.

             Mister Walker.



Walker turns to see Schreber standing in a doorway across the room.





INT.  SCHREBER'S SURGERY  -  LATER



THE CAMERA GLIDES down a corridor, towards a door  -  a sign says,

DOCTOR IS:  IN.





INT.  SCHREBER'S OFFICE



Walker sits in a leather chair across from an ornate desk.



                       WALKER

             I want some answers.



Schreber paces in front of glassjars containing preserved specimens.

He looks impatient, lost in thought.



                       SCHREBER

             Yes.  Of course.

                  (looks at Walker  -

                   smile)

             And you remember nothing?  Not even

             a detail?



Schreber steps across to a small bar, pulls out a couple of glasses.



                       WALKER

             You think I haven't tried?  It's

             like there was never anything there.

                  (calms himself)

             Just waves.



                       SCHREBER

             Waves?



                     WALKER

             The sound of waves.  I remember a

             woman.  I don't even know what she

             looks like  -  just her voice.



Walker removes the bottle of pills from his pocket as he speaks, and

tries to open the lid.  His hands are trembling so much, he drops

the bottle and they spill everywhere.



                       WALKER

                  (Cont.)

             Dammit.



                       SCHREBER

             What's this about?



Walker is down on the floor, picking up pills.  He stops, looks up.



                       WALKER

             Another head-ache.  I haven't been

             sleeping much...



                       SCHREBER

             Why not?



                       WALKER

             Because when I sleep, I dream.



                       SCHREBER

             I have something better...



He hands Walker a glass.  Walker notices that Schreber's hand is

shaking.



Walker accepts the glass.



Schreber toasts him and drinks.  Walker places his own glass down on

a table without touching it.



                       SCHREBER

                  (Cont.)

             What does she say?  This woman.



                       WALKER

             Asks my name.  Over and over.  Like

             a broken record.  Only thing is, I

             got no idea what my name is.



                       SCHREBER

             Your name is John Walker.



Walker says nothing but you can tell he doesn't believe it.



                       SCHREBER

                  (Cont.)

             Tell me about these dreams of

             yours...



Walker stands.



                       WALKER

                  (cuts in)

             Why don't I ask you a few questions.



                       SCHREBER

             If you like.



                       WALKER

             You're supposed to be my doctor,

             right?



                       SCHREBER

             Correct.



Walker is very agitated now, his voice is getting edgy.  He reaches

across abruptly, GRABS the doctor.



                       WALKER

                  (angry now  -  shouting)

             You know something about me, out

             with it!  Let's stop playing stupid

             games!  There's something completely

             insane going on here.  I want you to

             start talking!



The doctor is obviously frightened.



                       SCHREBER

             Please, John, I'm here to help you.